I'm rather intrigued by this attribute in export_descr_units.
I've been wanting to make certain units, such as billmen and voulgiers have bonus fighting cavalry without taking a drastic hit on combat effectiveness against infantry due to their already poor animations by using spear_bonus.
Did a quick search here and at twcenter and came up pretty much empty.
Does anyone have experience on how exactly mount_effect works?
What I know is that you can specify a mount against which this unit has "advantanges", but what do those entail?
- Attack+?
- Defence+? (If so, which of the three values or is is separate?)
- Own Morale+?
- Enemy Morale-?
- Applies primary or secondary?
- Modifier when being charged?
- Other effects?
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