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Thread: Q : Galatia - Gallic factions

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  1. #1
    Combustion Member beatoangelico's Avatar
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    Default Re: Q : Galatia - Gallic factions

    my RV tells me that "Galatian "Wild Men" Infantry" can be recruited in galatia with a lv 4 regional MIC

  2. #2

    Default Re: Q : Galatia - Gallic factions

    Quote Originally Posted by beatoangelico
    my RV tells me that "Galatian "Wild Men" Infantry" can be recruited in galatia with a lv 4 regional MIC
    Do you have the 1.1 version? And which faction? I am talking about Aedui, Arveni and Casse.
    And as i went through it again, as well as the other factions, I am suprised that the Gauls cant recruit any Galatian unit except the swordsmen. while factions like Ptolies, the AS, Pontus, Hai and even Saba can atleast 2 units from said tribe, which i find a bit wierd.

  3. #3
    Member Member brymht's Avatar
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    Default Re: Q : Galatia - Gallic factions

    REcruitment is so easy to change, lets just change this small issue on the client side, and not request a 1.2 for this.....

  4. #4

    Default Re: Q : Galatia - Gallic factions

    Quote Originally Posted by brymht
    REcruitment is so easy to change, lets just change this small issue on the client side, and not request a 1.2 for this.....
    I am just asking if this is intentional (I doubt it), or an error in the RV or recruitment?
    Oand if it is by chance intentional, I am curious as to why did the team decide to do it?

  5. #5
    Member Member Jaywalker-Jack's Avatar
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    Default Re: Q : Galatia - Gallic factions

    This was a problem in 1.0, I asked about it and I think I remember MiniMe saying he'd take a look at it after 1.1 was out.
    Before 1.1's release he made a quick fix to give the Ptolies a few Arab regionals, among other recruitment changes; so these Galatian woes may well be sorted in the near future. But don't quote me on that.
    Last edited by Jaywalker-Jack; 04-09-2008 at 03:29.
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  6. #6
    Member Member Khazar_Dahvos's Avatar
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    Default Re: Q : Galatia - Gallic factions

    technicaly the the gestae (sp) and the galatian wildmen are the same unit and use the same skeleton or something else or another that they use the same for. the same goes for the galatian heavy spearmen and either the neitos or the arjos (cant remember which). But the celtic factions should be able to recruit geastea (sp) in galatia (well they did in 1.0 anyways) .
    Last edited by Khazar_Dahvos; 04-09-2008 at 07:19.

  7. #7
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: Q : Galatia - Gallic factions

    IIRC Gaesatae were not a TYPE of unit, but a specific TRIBE. As such it would make sense NOT to change their AOR, but rather leave in Galatia the Galatikoi Tindolatae (sp. - the "Wildmen") - direct equivalent of Gaesatae - as a regional unit available to anyone who owns the province of Galatia, of course including the Gallic factions.

    Making Gaesatae proper recruitable in Galatia would represent that this tribe somehow resettled in this region, which is in my opinion rather unralistic.

  8. #8
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: Q : Galatia - Gallic factions

    I checked it earlier. It would appear that you are right. Perhaps it's just an error in the RV rather than it being reality as it would seem insane to not include the Galatian wild men in the unit roster of the celtic factions.

    Edit: A quick run through in the EDU appears to say that only Arche Seleukeia, Pontos, and Ptolemaioi can recruit them, no one else.
    Last edited by Korlon; 04-09-2008 at 00:00.
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