DO NOT POST ANYTHING HERE BUT COMMENTS ON THE FIXES, SUCH AS A BROKEN LINK. FOR HELP, CREATE YOUR OWN THREAD.
Having a crash before even starting the campaign? Take a look at the EB installation validation thread before posting a thread for help. It contains a wealth of possible solutions you should try. You may want to state your case (in a new thread!) and get advice on what to try first, but you should post the validation results in your help thread as a minimum.
I will post important updates here, for instance CTD fixes. When the instructions say to unpack files, you can use 7-zip, which is free.
If your game crashes, with all permanent fixes installed, please try more than once as some crashes happen as flukes, never to return. These flukes are impossible to investigate, so only post a report if the crash is persistent (or happens very often spread over some turns).
The temporary fixes will disable varying degrees of functionality and should therefore only be used to get past a persistent crash. Even if installing a temporary fix gets you past the problem, we still want you to post the savegame before the persistent crash, to help us find permanent, non-gamebreaking fixes. Try all the temporary fixes before posting. When you do post, make sure to say which temporary fix got you past it. If it still crashes with the temporary ones, please answer the questions found here in your report.
Retroactive means having an effect on ongoing campaigns, and not retroactive means you'll have to start a new campaign to get its effects.
Permanent fixes for 1.1:
- Traits PROBABLY RETROACTIVE
- Updated 2008-04-27: Nomad client ruler impostor fix.
- There was a comment missing its marker, with unknown effects.
- The nomad factions' client rulers got the "impostor" trait while staying in their settlement.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Script PARTIALLY RETROACTIVE
- Updated 2008-06-08: Created.
- The Sweboz reform caused a spam of reform markers, one per time the player reloaded the game, which will eventually cause a CTD. It will immediately stop spamming with this fix, however existing spammed markers cannot be removed save by a complex procedure that I won't iterate. If your savegame is affected by the spam, you could consider starting a new campaign. Either way, you should install this fix permanently, or one of the optional ones that includes it.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Unit size NOT RETROACTIVE
- Updated 2008-04-19: Yet another fix for these. Tellos now believes them all correct.
- For lots of factions, the unit size traits got the wrong value or were missing altogether. This affects lots of battle triggers.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Missing sprites RETROACTIVE
- Updated 2008-04-13: Created.
- Several sprites for units added soon before the release were forgotten, causing CTDs while loading battles. This fix will add the missing sprites, and fix an error in DMB concerning them.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
Temporary fixes:
- Alexandria battle freeze RETROACTIVE
- Updated 2008-05-09: Created.
- One of the tiles near Alexandria causes the game to freeze when you're about to deploy the troops. This may fix it but is not tested yet. Please report here whether it works! And why is it temporary? Because it will probably screw up your multiplayer if you keep it installed.
- Download this file from the EB FTP and put it in <RTW directory>/EB/data.
- Take a backup of <RTW directory>/EB/data/world/maps/base/MAP_HEIGHTS.TGA by for instance copying it to MAP_HEIGHTS.TGA.original.
- Use the fix as necessary:
- Unpack the archive into <RTW directory>/EB/data.
- Run the game. Do not start or load a campaign.
- Alt-tab out of the game and delete <RTW directory>/EB/data/world/maps/base/map.rwm. (The trivial script will restore it the next time you run the game)
- Load the campaign in which you're having the freeze problem and play the battle. Save your game.
- Restore the original map_heights.tga by copying EB/data/world/maps/base/MAP_HEIGHTS.TGA.original to MAP_HEIGHTS.TGA.
Optional changes:
And why are they optional and unsupported? Because they do not concern fatal bugs. You will be able to complete a game without them.
- Initial client ruler interlopers NOT RETROACTIVE
- Updated 2008-04-15: Created.
- The initial client rulers have an error causing the game to see them as interlopers. This will fix them so they can stay in their cities.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Run the game. Do not start or load a campaign.
- Alt-tab out of the game and delete <RTW directory>/EB/data/world/maps/base/map.rwm.
- Start any campaign and quit the game.
- Copy the newly generated map.rwm into <RTW directory>EB/sp game edu backup.
- Client ruler script optimization RETROACTIVE
- Updated 2008-06-08: Fixed german reform marker spam.
- The client ruler script has been bloated, and this optimization may decrease the wait for the AI factions' turns.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Client ruler potential fix NOT RETROACTIVE
- Updated 2008-06-08: Fixed german reform marker spam.
- Due to reported problems with the optimized client ruler script, LordBula has created this package which may be both faster than the original 1.1 client ruler script and work as intended .
- NOTE: This fix includes several of the files that are affected by other fixes (and should contain their contents). Make sure that this fix is the last one you apply, so that you don't kill part of the changes this is supposed to make with the other ones.
- Download this file from the EB FTP.
- Unpack into <RTW directory>/EB/data.
- Please report whether you still get problems with interlopers and impostors where they shouldn't be!
Bookmarks