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Thread: On difficulty levels and historical house rules

  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default On difficulty levels and historical house rules

    I invariably play with a whole host of historical house-rules to constrain and indeed guide my behaviour when playing EB. With the appearance of a non-retrospective bug fix (unit sizes), I'm starting to consider that I might need to begin anew if it's going to mess things up later on. Although I'm going to wait a little longer for some more bugs to come out before I do that.

    So with a new game in mind, I'm reconsidering my default to the Hard campaign difficulty setting. Not because I'm struggling with it or anything like that, but because the AI is more aggressive amongst itself. Given that I like to play powerbroker and use Force Diplomacy and console commands to preserve the smaller factions and generally prevent anything too ahistorical happening (Baktria wipes out the Seleukids in 220BC!), a less aggressive AI would make my life easier.

    Is the AI noticeably less aggressive on Medium campaign difficulty compared to Hard? I can't say I've noticed much by way of a difference, but it has been a while since I last played on Medium. Will I see slower AI expansion and less of the green/blue/brown/yellow death?

    Thoughts and observations welcome.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: On difficulty levels and historical house rules

    just curious,

    how do you use the command consule to give factions money?

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: On difficulty levels and historical house rules

    Like you give money to yourself but with the faction's internal name listed. For example:

    give_money eygpt, 40000

    ...would give 40,000 mnai to Carthage.


  4. #4
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: On difficulty levels and historical house rules

    Just in case you need a list...

    seleucid - Romani
    greek_cities - Koinon Hellenon
    thrace - Epeiros
    macedon - Makedonia
    numidia - Ptolemaioi
    romans_julii - Arche Seleukeia
    romans_brutii - Baktria
    romans_scipii - Hayasdan
    carthage - Pontos
    pontus - Saka Rauka
    armenia - Sauromatae
    parthia - Pahlava
    dacia - Getai
    germans - Sweboz
    scythia - Arverni
    gauls - Aedui
    britons - Casse
    spain - Lusotannan
    egypt - Qarthadastim
    saba - Saba
    Ongoing EB Campaigns:
    1.0 Pontos (245 BC)

    Remanent or Supremacy - An EB Pontos AAR - Unfortunately postponed indefinitely.
    1.1 Saka Rauka Gameplay Guide
    1.1 Lusotannan Gameplay Guide

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