Poll: What campaign difficulty do you players recommend?

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Thread: What campaign difficulty do you players recommend?

  1. #1
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Question What campaign difficulty do you players recommend?

    What campaign difficulty do you players recommend? I know that the EB-team officially recommends Very Hard - but that seems often unplayable for many people, given the known behaviour of the AI towards "war and peace" and "alliances", seemingly without any knowledge of their actual power and possibilities.

    So perhaps it is a bit better on another level - what do you think, what is your preferred level for 1.1 or previous versions?

  2. #2
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Frankly, I'm playing EB on the alx.exe, which makes the campaign AI a whole lot more reasonable. I like having a little campaign difficulty so I set it on very hard. My battles are on medium as I certainly don't like having my Principes battling equally with Rorarii.

    If I were using the regular RomeTW.exe, though, I may vie to play on just hard difficulty.
    Ongoing EB Campaigns:
    1.0 Pontos (245 BC)

    Remanent or Supremacy - An EB Pontos AAR - Unfortunately postponed indefinitely.
    1.1 Saka Rauka Gameplay Guide
    1.1 Lusotannan Gameplay Guide

  3. #3

    Default Re: What campaign difficulty do you players recommend?

    Is it really this better to play with the Alex.exe and is 1.1 running with it?

  4. #4
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Very hard for me as I hate when the A.I. goes "let's attack with only three units " only to find A FULL STACK waiting for them.....

    I mean the A.I. even with the very hard on have some pretty dumb ideas about
    attacking someone, just today they sent a full stack of good inf. units at my HA's as Saka Raka but 5 units of HA CAN beat a full stack of any unit that rely s on standing army's on EB, so the A.I. needs all the help it can get

  5. #5
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Very Hard screws up the economy of every faction which means there's nothing to stop the smaller ones being swallowed up in short order. Plus being spammed by stack after stack after stack isn't my idea of fun. Nor is an AI that won't accept anything but total destruction to end hostilities.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    I usually play "Hard" for easy factions and "Medium" for hard factions.


  7. #7

    Default Re: What campaign difficulty do you players recommend?

    Hard difficulty. I'm a devout Romani player on BI.exe and it's just the right balance. On VH, the smaller factions get the business, but on Medium I can roll right over everybody. On the other hand, BI.exe makes the campaign even harder because of Carthage's naval invasions.

  8. #8
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by QuintusSertorius
    Very Hard screws up the economy of every faction which means there's nothing to stop the smaller ones being swallowed up in short order. Plus being spammed by stack after stack after stack isn't my idea of fun. Nor is an AI that won't accept anything but total destruction to end hostilities.
    It's not as bad as you think if your REALLY good at using HA and are REALLY lucky with attacking and defending, I mean sure I lose about 2 settlements every now and again but for those two I gain about 4 not to mention
    how many stacks they lose. On hard I often play only for a few factions but not HA ones because when I use them the A.I. tends to lose quite a bit and then it kinda gets boring as somehow it becomes no challenge anymore and even if your
    economy sucks you can still balance it by enslaving everything you come into contact with.......

  9. #9

    Default Re: What campaign difficulty do you players recommend?

    The harder the AI plays the better the game gets. AI usually makes stupid mistakes even when it has a full stack army. No matter how much I kill them, their cavalry just love to charge my phalanxs in a glorious frontal attack like in hollywood movies.
    So, at least when I'm playing VH AI still manage to make some kind of effective attacks, they don't usually work but hey, at least they give my troops some training and help my generals get out of that boring situation.
    I think that people that play on other difficulties have not yet enjoyed TW games at a full level.
    Come on! At easy difficulty any newbie player can beat the game with a 8 peasant stack or less! When he learns the basic comands, those villagers will start to get experience and when you see, they will be routing a URBAN COHORT or overpowering a SPARTAN HOPLITE even when fighting 1 by 1!
    Sorry to say that, but you must agree with this...

  10. #10
    Combustion Member beatoangelico's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    usually VH, H for the most challenging factions

  11. #11
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by BigChef
    Is it really this better to play with the Alex.exe and is 1.1 running with it?
    Certainly better. You won't see enemies attack you with those 3 unit stacks anymore. They actually combine troops now. They can also retrain troops as well. Diplomacy seems better. And they actually use their navy sometimes like that of BI.exe. The battle AI is certainly better as well.
    Ongoing EB Campaigns:
    1.0 Pontos (245 BC)

    Remanent or Supremacy - An EB Pontos AAR - Unfortunately postponed indefinitely.
    1.1 Saka Rauka Gameplay Guide
    1.1 Lusotannan Gameplay Guide

  12. #12
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by White_eyes:D
    It's not as bad as you think if your REALLY good at using HA and are REALLY lucky with attacking and defending, I mean sure I lose about 2 settlements every now and again but for those two I gain about 4 not to mention
    how many stacks they lose. On hard I often play only for a few factions but not HA ones because when I use them the A.I. tends to lose quite a bit and then it kinda gets boring as somehow it becomes no challenge anymore and even if your
    economy sucks you can still balance it by enslaving everything you come into contact with.......
    It's bad because it's completely unrealistic and ahistorical. Especially when you consider that the AI have a script that stops recruitment depleting the populations of their cities. So not only do they get loads of money, plus a script that helps them not get too far into the red, they can recruit without regard to how many people they actually have.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  13. #13
    EBII Bricklayer Member V.T. Marvin's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    For this very reason I have taken the liberty to edit EBBS for me so it replenishes population only half of the original value (i.e. 100 instead of 200 for infantry on Huge settings). As I play exclusively on Huge, I have also deleted the entries for other unit sizes, which BTW made the script a bit shorther and thus the game negligibly faster
    Last edited by V.T. Marvin; 04-18-2008 at 13:51.

  14. #14
    Symbasileus ton Rhomaioktonon Member Maion Maroneios's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Hard with BI, deffinately. My campaign so far with the Makedones is very interesting, especially the Epeirotic activity in Greece...
    ~Maion

  15. #15

    Default Re: What campaign difficulty do you players recommend?

    Medium.

    I like a slow, historically accurate game, and I don't want the AI attacking my faction for no good reason other than because its human-controlled.

    Diplomacy actually works well on Medium. With Hard and Very Hard you need to use the Force Diplomacy mod, becuase the AI factions hate you more and won't make deals with you.

    Also, Medium makes naval battles a lot easier, you don't have to outnumber your enemy three to one to win a naval battle.

    Medium also helps a lot when playing the smaller factions like Hayasdan or Bactria, being able to make peace with their steppe enemies prevents you from being swamped on two fronts.

    I would only pick Hard difficulty if I was playing a faction that was historically both very powerful, and universally hated by almost all its neighbours. Like the Ptolemies and Seleucids for instance. Maybe the Carthaginians and Romans as well.

  16. #16
    Wannabe Member The General's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by MarcusAureliusAntoninus
    I usually play "Hard" for easy factions and "Medium" for hard factions.
    What he said.
    I has two balloons!

  17. #17

    Default Re: What campaign difficulty do you players recommend?

    whats Alex.exe and wat does it do

  18. #18
    NOBAΛO AYΣE Member Ayce's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by Belisarius12
    whats Alex.exe and wat does it do
    LOL! It's the Alexander expansion pack's exe.

  19. #19

    Default Re: What campaign difficulty do you players recommend?

    Hard, that way the AI actually recruits some decent units that can really give you a kicking if you're not careful.

  20. #20

    Default Re: What campaign difficulty do you players recommend?

    very hard, come get some

    on a side note, is it better to play EB on BI.exe? I don't have Alex so i can't play on that, but if it's worth it on BI I'd be interested to learn how to sort it out. Cheers
    Brothers in Arms- A Legionaries AAR
    https://forums.totalwar.org/vb/showth...86#post1853386

  21. #21
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    It's worth it. The AI actually launches naval invasions, I just had Carthage land two full stacks from Sardinia and Africa on Sicily to resist. Almost immediately after I destroyed a full stack of theirs too. And this is on Hard, not Very Hard.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  22. #22
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: What campaign difficulty do you players recommend?

    Thanks everybody. So there are two conclusions:

    1) To mine surprise more people recommend Medium than Very Hard.

    2) The increased monetary aid for the AI based on provinces makes VH a killer for little AI factions. I'd second that from my 1.0 Carthage observations.

    So Very Hard is kinda out of the race. So Medium or Hard? I saw Chirurgeon voted for Medium and I know he is a seasoned AAR writer. Could you tell me why you voted for Medium difficulty please? Is the AI behaving more reasonable? Or does it get a teethless tiger, spamming three-unit-stacks?

  23. #23
    Member Member Shylence's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Hmm answering his question, if i may. I belive he plays it for the excat reason you stated. The AI starts churning out stack upon stack of armies. It also drinks up the mercenary pool and spawns generals in random stacks in random places. Obviously this is so the AI can fight back if it is a small factions. but in the bigger factions it drives you crazy.

    I always play as VH i was ordered to play it that way and i shall play it that way untill it kills me, for i am a drone and i march on championing the cause of EB
    As I walked through the Glenshane Pass I heard a young girl mourn
    The boy form Tamlaghtduff 'she cried 'is two years dead and gone'
    How my heart is torn apart this young man to lose
    Oh I'll never see the likes again of my young Francis Hughes ....

  24. #24

    Default Re: What campaign difficulty do you players recommend?

    I say hard. It's balanced enough to still provide a challenge and the AI still gets the money bonus, but you actually fight battles because the AI actually churns out a half stack to a stack now and then. But if you want a truly balanced campaign experience, download the force diplomacy mod.

  25. #25

    Default Re: What campaign difficulty do you players recommend?

    I'm about to start a 1.1 Lusotannan campaign and am wondering if folks recommend Hard or Medium. I would consider myself an experienced player. I will be playing with many (somewhat restrictive) house rules to broaden the experience. What say you?
    Finished Campaigns
    Lusotannan 0.8
    Quarthadastim 0.8
    Sab'yn 1.0
    Romani 1.0
    Ongoing Campaigns
    Lusotannan 1.2

    Long may the barbarians continue, I pray, if not to love us, at least to hate one another,seeing that, as fate bears remorselessly on the empire, fortune can offer no greater boon now than discord amoung our enemies - Tacitus

  26. #26
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by Disciple of Tacitus
    I'm about to start a 1.1 Lusotannan campaign and am wondering if folks recommend Hard or Medium. I would consider myself an experienced player. I will be playing with many (somewhat restrictive) house rules to broaden the experience. What say you?
    If you're house-ruling things, stick with Medium. I'm regretting going with Hard in my historical campaign, largely because I'm having to do a lot of micromanaging of the AI factions. They're very aggressive towards each other (although largely not towards me).
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  27. #27

    Default Re: What campaign difficulty do you players recommend?

    I'm using a custom script that removes 5000 gold per turn from all AIs with a positive balance. It's quite easy to add it to the custom EB script.

    This cancels out the 5000/turn bonus that the AIs get on Hard.

    As a result I get rather aggressive AIs but without endless super stacks.
    The AI has a lot of 3-unit stacks, but regularly attacks me with half-stacks.

    I'm playing Ptolmies. Most factions are expanding slowly. The greeks are all in a stalemate. Carthage is doing very little. Rome is totally kicking arse and Selukia would be if it weren't throwing all it's units at me.

    The game is maybe a bit too easy, so I might reduce the nerf to -3000 per turn. I'm seeing evidence that Selukia has upgraded it's MICs and economy though, so i't beginning to throw a few half-stacks of heavy cav/silver shields at me alongside the usual eastern mobs.

    I'm also playing with huge units, which makes my vicories rather Phyrric when I have to recruit from small towns.
    Camp Fweddie - Wanking higher than any in Wome since 273 BC

  28. #28
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    I thought it was only on Very Hard that the AI factions got bonus money?
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  29. #29
    Member Member DeathEmperor's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    I play on hard mainly because it offers much more of a challenge against ai factions (thanks quite a bit to bi.exe as well) who expand at a steady and fairly realistic pace, and they field pretty balanced armies.

    Also I like playing as factions in the East (Seleukeia, Ptolemaioi, Pahlava etc.) so the constant warfare and momentary reprieves fits into my historical roleplaying quite well.


    "I fought with all that I had, but at the end I was left wounded, bloodied, and broken and asking myself, "Why?"."

  30. #30
    Ambassador of Bartix Member Tiberius Nero's Avatar
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    Default Re: What campaign difficulty do you players recommend?

    Quote Originally Posted by QuintusSertorius
    I thought it was only on Very Hard that the AI factions got bonus money?
    I used to think so too, but it turns out that it does get some bonus on H as well, probaby half the amount of what it get on VH, so it is not that noticeable.
    Wow, got 3 ballons in one fell swoop

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