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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: traits and Consuls

    Apparently temples to Ceres aid in creating agitators who favour the Popular cause. Otherwise as people have said, fighting battles tends to help get elected. Especially for praetors who seem stuck there.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2

    Default Re: traits and Consuls

    Thanks for the suggestions

    I confess I haven't been roleplaing my family members enough but try to use the most "war like" characters that I have.
    Right now I have two possible candidates to the Consularship, one is faction heir, lets hope one makes it, both are plebeis and popularis.

    Horst Nordfink I hope not, I've invested a great deal of time in my present campain

    Quintus I favor mostly Ceres temples as they give a bonus on trading goods I think.

    Thanks again to all

  3. #3
    The Rabbit Nibbler Member Korlon's Avatar
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    Default Re: traits and Consuls

    I suggest checking out the EDCT. It gives you information on every trait you ever wanted to know about. You only need 1 command star and 5 influence to get a man consul, but it's only a 20% chance come next spring, so just keep waiting. This is usually why only old people get consulship.
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    Remanent or Supremacy - An EB Pontos AAR - Unfortunately postponed indefinitely.
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  4. #4

    Default Re: traits and Consuls

    I studied the EDCT on the EB folder and the trait is there, the strange thing is I can't find one FM with this trait-office, after Praetor and Quaestor very fiew characters get the "Consular" office and I think from the description this is a post-consul office.

    As for the precise "Consul" or "Ex-Consul" they never show on the campain, I mean on a character in my campain.
    Thus I suspect my installation.

    I've also tried the easy way via the console for cheats and after imputing the specific trait it reads as a non-listed trait

    Thanks Korlon

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