The Org Battle Royale has been an on going series for an extremly long time now. It only seemed like a yesterday in Battle Royale Number One where I kicked everyone's butt. As .Org Battle Royale Mk III is drawing to an end I see that many people have posted showing their intrest to continue the trilogy.
Since I am such a nice guy I do not mind hosting another one. But I will not host one if I only get a few people playing as it is very, very hard and strenous work and I have to devote much of my time towards it.
So this thread is for those who will be intrested to join or if you want make and post some suggestions to improve this game, or share some idea to make this forth edition better.
Also As I do not want to be a one man team, I would like someone who is skilled in photoshop and knows how to get a realistic map like the one in Mk III. IT would be greatly appreciated.
So guys post up!
And if you've never expereinced Battle Royale before feel free to check out Battle Royale Mk III which is soon drawing to an end. https://forums.totalwar.org/vb/showthread.php?t=89638
Here are the basic outline to it. More will be added.
Overview:
This game is based on the popular novel, movie, and comic series of the same name. It is like Mafia, only with one fundamental difference - every player is playing for themself.
Summary and instructions:
The game takes place in some country with an oppressive government with a brutal police. In order to keep its people disorganized and distrustful of each other (in order to prevent rebellion), several "Battle Royales" take place every year that place lots of people(the desired number of players) as "contestants" on an island armed with a weapon, food, water, and a map. The game is over when only one player is alive, so the goal is obviously to kill the other contestants.
Players may move around the island at their whim, but as the game progresses certain parts of the island will be off-limits to them, as Forbidden Zones are imposed.
The Forbidden Zones are enforced by all players having to wear an electronic collar that tracks their location. If a player enters a forbidden zone, it detonates, killing the player instantly. In addition, it also serves as a way of keeping players in line. If a player tries to remove his collar, it detonates.
How the game works:
Once the game starts, each player is randomly assigned a physical, stealth, mental and weapon rating. Each ranges from 1-10, and each is useful in its own way:
- Physical rating: Good for mostly battles, and how well one can use a weapon.
-Stealth: determines how well you can hide, and sneak around. This rating also determines how well you can utilise the enviorment.
-Reflexes: determines how well the player reacts to attacks, ambushes. The higher the reflex rating the faster the player will be able to act in a tight situations.
- Weapon: Ratings are from 1-10, although their use is mostly determined in combat situations (a very good close-range weapon will still fall to a shoddy far-range weapon that is properly aimed).
Each "turn" (which will last probably 2 days and an extra few days for me to complete write-ups for every player, these days will shorten as people start dieing.), players will PM me their instructions for the turn.
The following are neccesities of the pm consisting of
- Where they would like to move and where they will remain.
- The instructions to what they will do if they encounter someone. This can be whatever you want, please be as creative as possible.
- Instructions on how to set traps if you wish to.
Basically you are telling me everything you want to do in that turn.
For Example: If they want to....
- Attack and steal their food
- Befriend and request an alliance
- Refuse all alliance offers except with Player X
- Run away as fast as you can
Players can also interact with the map; i.e. buildings can be used as places to hide, replenish food supply, etc.
The map will be laid out on a grid. You can figure out which zones are which by simple counting. Generally, in the PM you will basically tell me where on the grid you want to go. For example you are at F9 and you want to go to F11. Then in the pm just say. Go to F11 from F9.
After every turn I will PM each player what has specifically happened to them, as well as make a general announcement for all to see (i.e. "gunfire is heard to the west"). After every three turns, I will make a more detailed announcement about what has transpired, including who is dead.
Players start with the same amount of food and water. Depending on their physical rating, that amount lasts a certain amount of turns. Failure to replenish this supply will result in a decrease of chances of survival.
One new forbidden zone will be added each turn. They will be announced in my comprehensive post made every three turns.
Sign Ups: 28/ ?
TevashSzat
Ichigo
Sarathos
Twilightblade
Tratorix
Beefy187
Elite Ferrit
Shiln
Craterus
Woad&Fangs
CountArach
Tiberius of the Drake
FactionHeir
ScottishRanger
Caius
Pevergreen
Andres
DutchGuy
GeneralHankercheif
MakaiKahn
Kommodus
Faust
Jebus
Grizzly
Mithrandir
{BHC}AntiWarmanCake88
FenRing
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