I would ideally like to see actual MP battles pop up from time to time. Everyone seems scared to do them, but it probably evens out that way - since everyone's scared, nobody's confident then.
I would ideally like to see actual MP battles pop up from time to time. Everyone seems scared to do them, but it probably evens out that way - since everyone's scared, nobody's confident then.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
You mean online MP battles? I think they'd be neat as well, although I sadly lack an internet connection fast enough to play them.![]()
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Yeah.
That was the original idea for WotS, but during a test we found out that MP didn't work with the mod we were using. Then tabletop came up and we've never looked back.
If two players can execute it without problem, I would especially like to see MP battles going on, especially if the battle in question is relatively minor.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
I will happily use the MP option. I've never played any TW game in multiplayer, but it's the best possible method of implementing PvP, hands down. It's fast, it will accurately model the effects of combat far better than tabletop can, and it leaves absolutely nothing up to the whims of the AI. About the only thing it can't do is include the trait bonuses/penalties of the generals, which no other method does well anyway.
Someone's going to have to check whether it's compatible with the mod we're going to use though (still SS, right?). Aside from logistical issues, that's the only potential danger.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
"I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
Mafia: Promoting peace and love since June 2006
Yo, I haven't been here a while (AP Tests + Reluctance to test the game I won't be able to play in), but do I just give orders for Viscount Jacques in the Orders thread or do I have to implement them myself?
The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.
Join Capo de Tutti Capi II! It's totally amazing!
1.) You can post in the SOT and say what you want to do.Originally Posted by gibsonsg91921
2.) You can take the save and move yourself.
3.) You can PM OverKnight OOC and ask him to move you when he takes the save back.
Either of these will work.![]()
Knight of the Order of St. John
Duke of Nicosia
neato! thanks
The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.
Join Capo de Tutti Capi II! It's totally amazing!
Unless anyone wants to propose legislation, does anyone mind if I post an Impeachment Poll? Or should I wait for TC to do it.
While this will be a nice test of the new influence system, I would like to expedite things so we can continue with the game.
Chretien Saisset, Chevalier in the King of the Franks PBM
Not sure about the others, but you can put me in the "doesn't mind if OK goes ahead and does the poll" camp.
I can't help but think this will still delay the game a day or two, but it's nice to test another component of the new rules.
Originally Posted by OverKnight
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
You can go ahead, OK.
wow, I just realized Guillemot's stats really really suck. :POriginally Posted by OverKnight
So, is this like KotR where everyone get a "vote" but you add influence to it? The only difference being you have to make sure you don't go above the cap for your rank?
So "voting power" would be 1 vote + influence up to rank cap?
And Chancellor adds 2 because it is an emergency session unless his own stats are really high?
Knight of the Order of St. John
Duke of Nicosia
Eh... kind of. The KOTR system never made complete sense to me. For that everyone had 1 vote, and then we lumped more influence on top of it. For this game, influence INCLUDES the 1 base vote. The caveat being that everyone gets a minimum of 1 vote, no matter what their stats are.Originally Posted by Privateerkev
If you are a rank that only allows a max of 1 influence, we don't even need to count your stat influence, since it doesn't make a difference. That's why Knight and Baron only list influence as 1. Technically, they have "Up to 1 Stat Influence" but since no one can go below 1, there's not much point in doing the stat calculation.
However, in order to get 2 votes, you have to have the stats for 2 influence. A Viscount who meets none of the stat influence requirements gets 1 vote due to the minimum rule. A Viscount who meets 1 of the stat influence requirements gets 1 vote. A Viscount who meets 2 of the stat influence requirements gets 2 votes. A Viscount who meets 3 of the stat influence requirements gets 2 vote because he is at the cap.
An easy summary is as follows:
All voting power is determined directly by stat influence, except that voting power can never be lower than 1 and it cannot be higher than that allowed by the rank cap(s). The only non-stat influence voting power in the entire game belongs to Chancellors and ex-Chancellors, who have their own rules.
Last edited by TinCow; 05-07-2008 at 13:49.
Impeachment poll is up, I'm going to load the latest save and work out everyone's influence and edit it in. Someone who isn't being impeached should check my math.![]()
Chretien Saisset, Chevalier in the King of the Franks PBM
Video card issues Ichigo, uninstall and reinstall the drivers and then give it a shot. Not saying this will solve it but it has happened to me before on Total War games.Originally Posted by Ichigo
So I guess we're waiting on Tristan and PrinceofTroy.
Unless things fall out differently than I expect, it looks like we'll be heading into an election. Unless of course we assume Philip has never, in his 57 years, used his prerogative to assume the Chancellorship and Ramses wants the job.
Things should get even more interesting.
Chretien Saisset, Chevalier in the King of the Franks PBM
Ahh, the trouble with me taking the job is, I'm still involved in a civil war and, in fact, pretty much alone and on the run. If I can give orders to those men who were supposed to be my reinforcements I'm going to order them to instead reinforce Anjou's nobles. So if I became Chancellor and immediately thereafter I died... new election with King Louis holding all the cards.
We're going to have to pick a different person. I have someone in mind, however, which I'll try to discuss with the heads of the respective houses as sure as we're certain it's necessary.
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Since we're at the point of adding a lot more complexity (and time) to the Test Game, do we want to continue it? We're only playing this to test the rules, so when it ceases to serve that purpose we should end it and prepare for the real game. Does it seem like there is still more to be learned from the Test Game?
Hum, I must say that though I tried a bit to give life to Raoulet, I wasn't that much into the guy... so I wouldn't mind closing the Test Game now. Or we can continue it.
I'm happy with what we've learned from it. I say we close it unless we think we can learn more from it. But if others want to continue it, then I will continue to to prosecute a civil war to the best of my ability.Originally Posted by TinCow
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If we do continue the game, does Ichigo's vote count? This thing might come down to the wire so it is important. Can his replacement vote? Do we force him to abstain? It doesn't seem fair that a guy voted after he quit the game.
*edit*
Nevermind, it seems Ichigo's game works and he can keep playing.![]()
Last edited by Privateerkev; 05-08-2008 at 16:01.
Knight of the Order of St. John
Duke of Nicosia
Things are some things we haven't vetted in the test game:
Oath-breaking and the fall out from that.
Reorginazation, merging or splitting of Houses and the fall out.
Inheritance
Beheading of former Chancellors on charges of high treason.![]()
Still, I'm eager to get going on a real game. I'm not opposed to learning on the fly.
Chretien Saisset, Chevalier in the King of the Franks PBM
It would take forever to test every aspect of the rules. In fact, we've changed the rules since we've started the test game. I think we've got the mechanics of the game "down" pretty good and the rest will shake itself out. Plus, in the real game, we can just pass CA's if we find rules that need tweaking.
Knight of the Order of St. John
Duke of Nicosia
That was actually in the works with the impeachment.Originally Posted by OverKnight
Though I'm not sure we would've gotten the impeachment done because some ppl probably won't answer, being mostly AFK and all.
I feel obligated to point out that even in the test game, where we're playing with throw away avatars and deliberately trying to test the rules, no one was willing to break their oath. The King made repeated attempts including offering to let people start their own house and have a well developed city in Marsellies. I would very much like us to reconsider some of the stability rules to prevent oath breaking in that light. In character considerations will be the number one stability enhancement IMHO.
As far as continuing, I'm not sure there's enough commitment to the avatars to make the wrangling over merging houses really impactful. I still favor some sort of secondary land based nobility system, but I think the general consensus was towards the double count system instead.
Oh, and it seems the primary check on the Chancellor's power is going to be impeachment (As it should be, the Chancellorship is meant to be that pwoerful!). If you're in a conflict with the Chancellor you're going to want to be quite sure you have an emergency session call in your hand, and you might want to count votes ahead of time too, or get ready to surrender.![]()
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I'd argue that apathy was the real reason people didn't break their oaths. No one was very attached to their avatar or the game. In the "real" game, I suspect people will care about their avatar more and take oath-breaking into consideration to further their goals.Originally Posted by Ramses II CP
Yeah, we learned that the hard way.Oh, and it seems the primary check on the Chancellor's power is going to be impeachment (As it should be, the Chancellorship is meant to be that pwoerful!). If you're in a conflict with the Chancellor you're going to want to be quite sure you have an emergency session call in your hand, and you might want to count votes ahead of time too, or get ready to surrender.![]()
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The Chancellor is powerful but can be brought down if he steps on too many toes.![]()
Knight of the Order of St. John
Duke of Nicosia
Glad to hear it!Originally Posted by Ichigo
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I've edited my one post accordingly...![]()
Knight of the Order of St. John
Duke of Nicosia
I'd be ok with ending the game now, or continuing. I admit some excitement over the idea of finally getting to the real game in a week, or two weeks, or however long it takes.
Re: Oath breaking, although I wasn't exactly inundated with offers () I have to admit that despite having a character with a loyalty reducing trait this is one area where it'd be hard to reconcile my rp characters with my own character traits. No matter how easy or hard it is made to do so in the real game, I wouldn't be able to take such a thing lightly.
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V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
I declare the Test Game over.
I will be out of town from Thursday through Saturday next week, so I don't want to start the new game before then. However, we need some time to get the last bits done anyway. If you have comments about the current state of the rules, I urge you to bring them up now. Once the game starts, we'll need to use Amendments to change the rules, so it gets far more difficult.
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