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Thread: Rate of aging

  1. #1

    Default Rate of aging

    Hello.

    I am quite sure this has been asked before, but I cannot find an answer.

    Simple question; How do you cange the rate characters age?

    I know you can change the timescale in descr_strat, but that only affects the number of years per turn. Right now, I have the timescale set to 1.00, bur characters are still ageing only 6months per turn. How do I change this?

    thanx.

  2. #2
    Member Member irishron2004's Avatar
    Join Date
    Sep 2004
    Location
    California
    Posts
    183

    Default Re: Rate of aging

    Aging is set to winter. On 1.00, it takes two turns to get him to age one year, one summer, one winter. The only way is 0.50 to age correctly.

  3. #3

    Default Re: Rate of aging

    Quote Originally Posted by irishron2004
    Aging is set to winter. On 1.00, it takes two turns to get him to age one year, one summer, one winter. The only way is 0.50 to age correctly.
    So the rate of ageing is hardcoded?

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Rate of aging

    Yes.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5

    Default Re: Rate of aging

    Quote Originally Posted by FactionHeir
    Yes.
    Blast.

    Thank you for the replys gents.

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