Proposal (vote on idea/concept, not numbers/details as those can be changed via discussion)
The FactionLeader can banish lesser nobles (those who are lesser than Count) from Imperial lands for a duration of 15 turns if they are involved in a civil war.
If the banished noble becomes a vassal of a Count or higher, there may be some formal voting at the next session to end the outlaw status if an edict pardoning the elector is passed.
While outlawed, the character may be attacked without penalty if he is within the confines of the empire. If caught, he may face imprisonment or execution. He can only be caught if pursued, meaning sufficient men-at-arms are sent after the character. The chancellor is not obliged to pursue the character and players are individually encouraged to pursue instead if they wish to gain the FactionLeader's favor.
As such banishment order takes time to reach all provinces, he character can be assailed on the same turn only if within 1 province of the FactionLeader. Else within the next.
A minimum of 6 Authority is required for the FactionLeader to exercise this priviledge.
Rationale: This allows a FactionLeader to take sides only within a civil war as this affects his empire as a whole. Banished characters are game, meaning that those not involved in a given civil war may do the Leader's bidding/suggestion without needing to join the war formally themselves. It also gives some safety to those who endear themselves to the FL without making this ability overpowered.
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