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  1. #1
    Mehter çorbacıbaşi Member mir's Avatar
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    Default What the-?!

    Excuse my ranting but this is about M2TW's battle auto-calculation

    Game: M2TW Turkish Grand Campaign, M/M difficulty

    Region: Tripoli, Libya Region, North Africa

    The Defenders: Venice - 2000+ infantry; 300+ cavalry

    The Attackers: The Turks - 800+ cavalry (Sipahi, Sipahi Lancers and Turkoman horse archers)

    The Situation: My army attempted to attack the Venetians who were hiding behind their walls. Unfortunately, I didn't have enough movement so ended up "touching" them but not engaging. Didn't have to worry since they attacked me with an army outside the city as well as the city garrison.

    I was lazy and decided to use the auto-calc. Lost the battle with 600+ men dead!!!

    So decided to reload and play it for real.

    Results: Crushing Victory! Turks: 40-60 dead; Venetians: 2340 dead or captured!!!

    So am wondering how the auto-calc function works.

    Because whenever I use it for sieges, I usually win overwhelmingly with really few losses. But I can never duplicate the results if I were to play on the battlefield myself...

    What is the deciding factor? Numbers or units?
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  2. #2
    kwait nait Member Monsieur Alphonse's Avatar
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    Default Re: What the-?!

    I have the impression that autocalc thinks that HAs will fight in a mêlée with their secondary weapons and not fire volley after volley from a distance. For some reason autocalc doesn't take into consideration the special abilities of units but only their mêlée value.
    Tosa Inu

  3. #3
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: What the-?!

    Well, what's worse of course is that you will get an autocalc defeat engaging spear militia with peasant archers or even a general's bodyguard against viking raiders and an archer unit quite often.

    It seems to consider numbers mainly, then stats and of course battle odds (the higher the odds, the more bonus the attacker gets)
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  4. #4

    Default Re: What the-?!

    Auto calk is simply very wrong. I mean even if i get lazy and cheat with auto_win attacker/defender the enemy hardly loses more then 50% of his army and no units get destroyed, the general gets away also. When i command things personally most of the time the enemy loses 75% plus, and almost all his units get totaly wiped out, the general gets dead every time. Come to thing of it the personally lead battles are the real cheathing. I can kill armies 3-4 times larger than mine on VH/VH with all cav. army with no problem.

  5. #5
    Platinum Member Member Anonymous II's Avatar
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    Default Re: What the-?!

    Yep, I have also been a "victim" of lazyness a couple of times. I think, "Oh well, since I would have won this battle easily anyway, I guess I'll just let the AI calculate me a victory"... but then... no...

    I seem to forget all my stupid losses though, 'cause I seem to fall for the temptation to autocalculate every now and then. Especially when there's a battle where I don't have a general present that I want to increase traits for.

    On the other hand, I have found it to be a great way to get more experience to archers.

  6. #6
    Member Member PBI's Avatar
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    Default Re: What the-?!

    Never, ever autocalc if you have expensive siege units in the army, especially in a siege; the computer seems to decide the best use for the gun crew is to storm the walls.

    Autocalc does annoy me, I try to fight as many battles as possible, especially in sieges, since it gives the attacker unrealistically low casualties but needlessly sacrifices important units such as siege weapons. I think I would have preferred the old MTW system, which IIRC would essentially kill a set number of your troops per caslte level if you assault without siege weapons, so attacking a citadel with gun towers would always be very costly even if there were only 3 men defending it.

    I always think there should be more scope to give your subordinate commander general instructions in autocalc, such as "stand-off with our missile units" or "headlong charge with the heavy cavalry". Or, some system based upon chivalry/dread or the general's bravery, i.e. a high-dread general would coldly send wave after wave of peasants and militia to their deaths, while a hig-chivalry general would lead the charge himself with the elite troops.

  7. #7
    Platinum Member Member Anonymous II's Avatar
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    Default Re: What the-?!

    Quote Originally Posted by FactionHeir
    ...battle odds (the higher the odds, the more bonus the attacker gets)


    My experience says it's rather the complete opposite. If I'm ever to win an autocalculated battle, I have to have considerably lower odds than my opponent. Any even match (according to odds), I lose.

    But I might be wrong on the facts here, It's just a personal experience.

  8. #8
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: What the-?!

    Quote Originally Posted by Anonymous II


    My experience says it's rather the complete opposite. If I'm ever to win an autocalculated battle, I have to have considerably lower odds than my opponent. Any even match (according to odds), I lose.

    But I might be wrong on the facts here, It's just a personal experience.
    Psst, there are 2 things before battle odds that matter more
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #9
    Platinum Member Member Anonymous II's Avatar
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    Default Re: What the-?!

    Quote Originally Posted by FactionHeir
    Psst, there are 2 things before battle odds that matter more
    He he, okey.

    We can at least all agree that autocalculating is a risky business.

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