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  1. #1
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: New FAQ Thread

    Quote Originally Posted by Sentinel
    Q: How can I stop desertion in my Crusade / Jihad / Warpath (CJW) army.


    A: When you have finished moving the CJW army, that you suspect may suffer desertion, go to the army details scroll and click the join/leave CJW button twice. This fools the program into thinking that you have just joined the CJW (which in a way you have) and it always allows you the first turn without desertion.
    Using this method the army can be moved in any (even the opposite)direction.
    Warning - Don’t try this whist on a ship. You can only rejoin a CJW on dry land.
    Depending on which game / patch version you are playing you might loose a point or two of chivalry.
    Good one, small addendum:

    A: When you have finished moving the CJW army, that you suspect may suffer desertion, go to the army details scroll and click the join/leave CJW button twice. This fools the program into thinking that you have just joined the CJW (which in a way you have) and it always allows you the first turn without desertion.
    Using this method the army can be moved in any (even the opposite)direction.
    Warning - Don’t try this whist on a ship. You can only rejoin a CJW on dry land. Also, you cannot join/rejoin a crusade after it has been in progress for more than 10 turns.
    Depending on which game / patch version you are playing you might gain/loose a point in chivalry.[/QUOTE]
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  2. #2
    Member Member PBI's Avatar
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    Default Re: New FAQ Thread

    Q: Why do my soldiers always lose when attacking units on walls during sieges?

    A: In M2TW defending soldiers get a large bonus to attack and defense when fighting on the walls. This, coupled with the fact that the towers on the wall will be firing on the attackers throughout the fight, effectively makes them much better troops than their unit type suggests. Thus to take the walls successfully you need to use a unit type much heavier than the defenders, e.g. if the wall is held by Armoured Sergeants, you will need to use at least Dismounted Feudal Knights or something similar to have a good chance of success.

    Attacking settlements in M2TW without siege weapons is much harder than in previous games and requires a different approach. If you are having difficulty successfully assaulting settlements here are some threads which might be helpful:

    some tips on good units to use to take walls

    some more general tips on assaulting settlements

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