Results 1 to 3 of 3

Thread: rebels and pirates spawn

  1. #1

    Question rebels and pirates spawn

    good day

    i have a problem regarding rebels and pirates.
    i've set their spawn value to zero, yet they keep on popping especially in
    england and northern france w/c are my territories.
    i play as england, i have the vanilla m2tw.

    then when i tried toggle_fow, i saw just three rebel armies in other regions.
    why does these rebels just pop out in my territories?
    thank you for your help

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    London, UK

    Default Re: rebels and pirates spawn

    0 actually means a high spawn rate. The higher the number the lower the rate, but you cannot make it impossible for them to appear (there always remains a tiny chance) unless you change their entries in your regions file and delete map.rwm afterwards.

    Quickest and simplest way is just to set the number in descr_strat to a large number, such as 70000.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3

    Default Re: rebels and pirates spawn

    really? i thought 0 means no spawn.
    i'll try your solution


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Single Sign On provided by vBSSO