I played the campaign many times, and I always had problems going back to the unshielded ships. Ah yes ...Originally Posted by Geoffrey S
Intrepid froggy levels off for a head on pass at a pathetic Z-95 headhunter, calm and confident. She's done this a thousand times. Hold the trigger down for four seconds and the Z-95 will be no more than a fireball in the void. It's showing off, yes. Unneccesarily taking damage to luxuriate in how awesome the Imperial navy's finest ships are. These rebels don't deserve the respect of a proper dogfight. The distance closes, the targeting box lights up, and the exchange of fire begins. But what's this - instead of the hiss of shields taking fire froggy hears the wrenching splutter of hull damage! Her sensors blow out, her targeting computer smashes. One second later she glumly watches her TIE Fighter pinwheel through its death throws. Ooops.
I don't remember noticing that the setups varied. I suppose I must have, decided it didn't matter, and then forgot all about in in the years since I played.Originally Posted by privateerkev
Wish I could agree. I found the strategy games to be overall a bad bunch. Supremacy was the only one I liked. The one I'm waiting for is the FPS one; dark forces, jedi knight, and mysteries of the sith.Originally Posted by lars
All the reviews I saw of Supremacy said the rebels were the easier side, and the empire had a far harder campaign. Did anyone else find that? I always had more trouble playing the rebels. Their starting ships were rubbish, and it took a long time to research and build up to the point where I could stand up to the empire without requiring overwhelming numbers.
Bookmarks