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Thread: Script optimisation - Thanks!

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  1. #1
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Script optimisation - Thanks!

    I'm not sure whether it was bovi or someone else who did the optimisation of the script, but I owe them thanks. It's speeded up the AI turns significantly, it now takes about half the time it used to.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  2. #2
    People's Padishah Emperor Member Emperor Burakuku's Avatar
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    Default Re: Script optimisation - Thanks!

    Without it 2.30 minutes, with it 50 seconds. Thanks a lot guys! Although I can't read between turns now :P. Joking, great job, congrats!
    "The more people I meet, the more I like my dog"

  3. #3

    Default Re: Script optimisation - Thanks!

    With the new script, I decreased my loading time from a minute to 20 seconds!

    EDIT: Hmm, this starts to sound like an "Instant ABS and biceps machine"-commercial for TV-shop...
    Likstrandens ormar som spyr blod och etter, Ni som blint trampar Draugs harg
    På knä I Eljudne mottag död mans dom, Mot död och helsvite, ert öde och pinoplats

  4. #4
    Strategos Autokrator Member Megas Pyrrhos's Avatar
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    Default Re: Script optimisation - Thanks!

    Yeah...thanks to whomever made it.

    "Get Yours Today! Now!" - Anonymous salesman

  5. #5
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Script optimisation - Thanks!

    LorDBulA made it.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  6. #6
    Member Member Nobo's Avatar
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    Default Re: Script optimisation - Thanks!

    haha, yea it seriously changed the way I play eb... I used to get some work done between turns, but now eb time is actually play time! It makes the beginning of a campaign a lot more fun, because you don't have to wait forever, just to press "end turn" again
    ____________


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