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  1. #1
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: auto unit building?

    Am I the only one using auto-tax? After they fixed it in one of the patches it's a really good micro-manage saver.
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    Misanthropos Member I of the Storm's Avatar
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    Default Re: auto unit building?

    I'm using auto-tax too...

    You might make a little less than optimal florins per turn in the more troublesome provinces, but it saves a great deal of micro-management.

  3. #3
    Cardinal Member Ironsword's Avatar
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    Default Re: auto unit building?

    - Auto-tax here as well.

    I see it like this; my barons can watch over the land, whilst I, as a medieval tyrant, can pore over the maps and work out where I shall plan my next victory.

    Quick further question; Anyone use auto assign titles?

  4. #4
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: auto unit building?

    I don't auto anything, and my set up is just like Drone's except for the "Display non-critical messages" - I really don't need a seperate parchment for each watch tower that goes up every turn, I'd much rather have the one single "Buildings completed" report (and same for agent reports etc...)

    However, I do like to have "Show computer moves" as it gives a good over-view of what everyone's up to - it's a lot more graphic when you can see all the AI troop movements when they are amassing an invasion force. Mind you, it can take a long while if you have the whole map revealed
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  5. #5
    Arcane Alcholic Member Drunk-Monk's Avatar
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    Default Re: auto unit building?

    I have auto assign and auto tax on, I hate the micro-manageing side of MTW. It's easily the worst thing in the game.

  6. #6
    Member Member Knight of the Rose's Avatar
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    Default Re: auto unit building?

    I Auto-tax from day one, really no need to do that yourself unless you believe that loyalty and land enheritage from foreign princesses is related in any kind (Yeah, right ).

    Once my empire is secured (usually past turn 40-50) I turn on auto-title. When I "obtain" a province, or construct a building with a command or acumen bonus, I manually assign that specific title. Titles are only assigned after the end of turn.

    I never, ever, auto-build. Not units, not buildings. Why do you want to do that? Though I sometimes praise the AI, it never knows MY plan.
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    What I would like to have on auto, and sourly misses, is the option to auto-move new units to a designated province, say for example all camels trained in Egypt shows up in Morocco after 1-2 turns.

    "Show moves" I always use. If I get bored I can always press "spacebar", whereas sometimes you want to know what's going on.

    I also usually have untidy units, you know what I mean. I especially hate it when it auto-merges two siege crews and scrap one perfectly working cannon. When I have absolutely no siege engines, then the option is on. I find it too work-like to manually merge elite units to assemble one or two really nice regiments. Murphys law ensures that unit is the target of mayheim in the next battle anyways.


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    Last edited by Knight of the Rose; 06-09-2008 at 13:51.

  7. #7
    Needs more flowers Moderator drone's Avatar
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    Default Re: auto unit building?

    Quote Originally Posted by Knight of the Rose View Post
    I also usually have untidy units, you know what I mean. I especially hate it when it auto-merges two siege crews and scrap one perfectly working cannon. When I have absolutely no siege engines, then the option is on. I find it too work-like to manually merge elite units to assemble one or two really nice regiments. Murphys law ensures that unit is the target of mayheim in the next battle anyways.
    It's been my experience that auto-tidy will screw you over when it comes to upgraded units. Maybe it's just me, but it always seems to merge armoured units into unarmoured ones and such. So I leave it off. I like to micromanage anyway, I'd prefer to write up the reassignment papers for each individual soldier if I could.
    Last edited by drone; 06-09-2008 at 16:47. Reason: grammatical butchering
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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: auto unit building?

    Quote Originally Posted by Knight of the Rose View Post
    What I would like to have on auto, and sourly misses, is the option to auto-move new units to a designated province, say for example all camels trained in Egypt shows up in Morocco after 1-2 turns.
    Yeah, an auto-rally system would've been nice.

    As it is, there is partial (albeit imperfect) solution: If you drag-and-drop a unit from one province to another province that's a fair distance away, then that unit will automatically make its way to the target province. You can do the same thing with agents as well.


    Quote Originally Posted by drone View Post
    It's been my experience that auto-tidy will screw you over when it comes to upgraded units. Maybe it's just me, but it always seems to merge armoured units into unarmoured ones and such.
    Same here. Auto-merge/tidy always seems to wind up doing about the exact opposite of what I would've preferred. I long ago discovered that I was generally better off leaving that option disabled.
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