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  1. #5

    Default Re: Money statistics

    Quote Originally Posted by Flavius Merobaudes View Post
    You can simply do that by opening the settlement details scroll. Put a building in the construction queue and have a look at the changes. By moving the mouse over the pips you can see the exact numbers for the expected income/population growth/public order alterations. Lighter symbols indicate expected increase, blinking ones stand for expected decrease.
    Yup, yup, I knew that, I use it all the time.

    But that's kinda time-consuming : going through all your cities and all buildings to see what's best. On top of that, it's statis : it says how much money you will get from a building with the current population, but not how much you'll get on the turn it is finished.

    I was wondering if someone made a sheet with percentages or so.

    And there aren't THAT many factors, are there ? I mean, taxes is pretty linear with population. Trade is also linear based on your province and the connected ones, so that shouldn't be too hard. Farming is harder with the randmoness, true, but that's about it, me think.
    Last edited by yogol; 07-06-2008 at 14:47.

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