Last question from me before I dig into a campaign...I promise.
I remember hearing in the past that during a campaign, the game may deem a battle that is to take place as "too large" for your system to handle and place any "leftover" units into a stack of their own...basically removing them from the battle that is about to take place.
Does this really occur? I notice in a custom battle, whenever I try to get 4000+ on screen @ once, the game gives me the little message saying this may be too large for my settings. Yet I can put 9000 on screen with max settings, and get zero lag. So why is the game even giving me this message?
Obviously, the game doesn't know what it's talking about in this case...and what I'd like to avoid is constantly having battles reduced in size during my campaign, strictly because the game is overly stubborn (for no reason) about this issue.
What do we know about this?
Thanks
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