Welcome to the sequel of Midgard saga.
This game will be similar and will have most of the features of the previous game; however some of the fun of the previous game, I suspect, came from not fully knowing all the little twists and turns of the game. Therefore this game will incorporate new twists and turns to try to make this game as fun as the previous.
The setting is not ancient Norway as it was last time. This time we find ourselves on Iceland, the centre of the Norse world.
The Kings and Jarls of the Norse world with their retinue are gathered at Alþing to settle a dispute between King Harald Bluetooth of Denmark and Haakon Jarl of Norway. Harald hired an army from Jomsborg to crush Haakon, but the mighty Joms were beaten. The captain of Jomsborg is also at this þing, wanting to regain any lost stature with the Norse Kings.
A few Jotun has infiltrated the entourage and will try to kill all the lords at this gathering hoping to throw the Viking world into a chaos of war and maybe instigate Ragnarok.
The Roles:
Lords – this will be the Kings and Jarls from the Norse world
Jotun – the Mafiosi
Pro-town roles
Townies (various roles in the retinue of the lords)
The Jotuns main object is to kill the Lords + the pro-town roles. If they are able to do so they will win.
The Rules:
Dead may post but not vote.
No screenshots of my pms … You might try to claim a role by either quoting pms or making one up. There will be no standard roles in this game, hence claiming to be a detective or a doctor is a clear lie. All roles are within the Norse realm.
It is not allowed to reveal your role if you are dead, you can however reveal your role at any time whilst being alive (do so at your own risk).
Any rule-breaking will result in the game host giving the other side a slight advantage.
Remember to stay active; the roles depend on you being active and WoGs will create advantages to the Jotun. Jotun will never be WoG’ed.
WoG will happen for the town if a player do not post anything in the space of 2 rounds without cause or do not vote in 3 consecutive votes. If you need to be away for more than 4 days, the equivalent of 2 rounds, contact the game host.
Roles that require sending pms will do so at their discretion. However there will be a deadline. If they get sent in after that deadline they will not be used for that round.
The timer starts when I post my: “The game has started”. I will send my pms and you will return pms if you role requires it. In short; you have 24 hours to pm me after I start the game. This will give you plenty of time to get to know your in-game buddies/allies and devise a strategy.
There will be a 24 hour session between every intermission. i.e. between the posting of the night kills and the posting of the lynching and then again until the next kill post.
Voting: use the standard. I.e.
Vote: Sigurd
Unvote: Sigurd Vote: Sasaki.
Do not edit posts containing votes. I might punish players doing so by reducing their Holmgang abilities.
There will be absolute deadlines for votes.
There will be a strict regime when it comes to votes. Votes that fail to adhere to the rules described above will not be considered.
Holmgang: (passage of arms, lit.transl: walk the islet)
After every lynching and in the intermission before the next night, you have the opportunity to challenge another player to a duel. The first Holmgang will be conducted after the first killings and the first lynching.
There will be some sore feelings after the lynching since someone’s cook or serf man got executed. Others might gloat and smirk. This will generate a little disturbance at Alþing and the normal way of settling this is by Holmgang. If you want to challenge another player, the procedure is:
Challenge: Sigurd.
The first 6 challenges will be considered and by the randomness of random.org one will be picked.
Players can not spam challenge. Only one challenge pr. player will be added to the list of possible Holmgangs (usually the first).
Challenges are binding and you can’t unchallange.
This Holmgang will be narrated with the kills the following night.
One of the combatants will usually die.
Every role will get a Holmgang ability that will determine the outcome of such a duel.
There is still luck involved in the form of random.org and a player with low abilities might be able to get in a lucky shot against a player with higher abilities. On a rare occasion there might be a tie. If such is the case both will survive.
You will not be able to conduct two Holmgang in succession. You will lose some blood during such a duel and you will need to rest during the next Holmgang session. Luckily you all suffer from Viking sickness and will recover quickly. No honourable Viking will challenge a player in his resting. If someone does – that challenge will not be considered.
This is the preliminary information.
Any further info will be by pm when the roles are handed out. All players will receive a role.
The game will start on
Friday 8th of August 2008 at 20:00 GMT. This will be the deadline for signups.
Every member of .org are invited to play.
For those that do not know what this is all about here is the first game:
Midgard Saga.
Have a quick read and see what all the fuzz was.
Players: 36
FactionHeir
TinCow
GeneralHankerchief
Andres
Seamus Fermanagh
TevashSzat
scottishranger
makaikhaan
woad&fangs
Caius
shlin28
Ichigo
LittleGrizzly
Tratorix
Crazed Rabbit
Kukrikhan
CountArach
Rythmic
pevergreen
Quintus.J.Cicero
El Diablo
Eliit Tuhkur
Fenring
Kagemusha
Sarathos
Warmaster Horus
Gaius Scribonius Curio
Craterus
Twilightblade
glyphz
Omanes Alexandrapolites
Proletariat
Husar
discovery1
Motep
Privateerkev
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