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Thread: OOC Thread and Chatroom 2

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  1. #1
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: OOC Thread and Chatroom 2

    Hi Ituralde,

    Interesting twist there.

    TC even mentions it in the guide under Point 3, section 1, Military Units.

    Honestly, if the Megas is replenishing that particular Private army then the fact that they get instantaneously "caught" in a settlement as a "garrison" troops is not valid in my view. This seems a little nutty.
    Last edited by AussieGiant; 08-13-2008 at 09:20.

  2. #2
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: OOC Thread and Chatroom 2

    Perhaps there should be a cap on how many units can be retained in a city or castle for garrison purposes. Any troops recruited once the cap had been hit would be available for the Megas to use to reinforce armies if he saw fit.

    In cases of civil war this would only apply if recruitment was being used to replenish friendly forces.
    Chretien Saisset, Chevalier in the King of the Franks PBM

  3. #3
    Member Member Ituralde's Avatar
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    Default Re: OOC Thread and Chatroom 2

    I would like to have it in a way, where you can just recruit those troops and mark them as part of the RA/PA and that makes them exempt from any SOT rules. But in practice this might turn out to be really complicated to keep track of which units are intended for RAs/PAs once we get more of them.

    And I don't even want to think about codifying the above in a manner that doesn't result in huge loopholes that completely defeat the whole thing.



    The other way of course would be to negotiate with House Awesome and get them to change their SOTs but to me that seems a very time-consuming process and I don't want to interchange PMs for a day or a half before I can advance the turn...
    The lions sing and the hills take flight.
    The moon by day, and the sun by night.
    Blind woman, deaf man, jackdaw fool.
    Let the Lord of Chaos rule.

    —chant from a children's game heard in Great Aravalon, the Fourth Age

  4. #4
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: OOC Thread and Chatroom 2

    Good call TC

    You know what I would do IC...I'd simply publish the recruiting queue's and for which armies they are designated for. Then ask if anyone has some issues with the allocation next turn.

    If anyone wants to be a pain in the ass, then it wold be right out in the open for all to see.

    Nothing like total transparency to get the juices flowing.

  5. #5
    Alphonse la Hire Member Rowan's Avatar
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    Default Re: OOC Thread and Chatroom 2

    Well, there's always the I-can-replenish-your-army-with-local-troops-you-will-release-or-with-peasants-from-halfway-around-the-world argument Megas can use in those situations.

    Alphonse la Hire - Veteran of many battles seeking new employment
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    Prince of Antioch and Protector of Levant

  6. #6
    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: OOC Thread and Chatroom 2

    Quote Originally Posted by OverKnight View Post
    Perhaps there should be a cap on how many units can be retained in a city or castle for garrison purposes. Any troops recruited once the cap had been hit would be available for the Megas to use to reinforce armies if he saw fit.

    In cases of civil war this would only apply if recruitment was being used to replenish friendly forces.
    I think that's a good solution.

    Something along the lines of : "Garrisons consist of a max of X units (of low quality infantry). If there are more than X units in a settlement, then Y units can be used freely by the Megas, with Y being the number of units in the settlement minus X. Bodyguard units do not count as units in the sense of this article."
    Andres is our Lord and Master and could strike us down with thunderbolts or beer cans at any time. ~Askthepizzaguy

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