Pre-coffee fog of war.
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Pre-coffee fog of war.
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That is exactly what I faced when I sacked Antioch. I did it OOC because of public order. Fortunately for me, there was not a law specifically forbidding what I did. So I only had to suffer some slings and arrows here and there IC.
The irony is, the law you broke was based of the one you created decades ago.![]()
Knight of the Order of St. John
Duke of Nicosia
Sorry guys, I did what I had too. Hope no one is upset by my decision to terminate Ike, and I hope you can all take Veronica's anger in good humor OOC. Oh, and don't think Lady Veronica is going to fade away either![]()
Last edited by ULC; 08-26-2008 at 14:50.
From the Korakus thread:
Forgot the Charter you wrote? Not surprising, since you broke it once.
Quote:
Originally Posted by VII Punishment
A.) Punishment will be decided from amongst the House members not being considered for punishment. Punishment can come about from a unanimous decision or a 2/3 vote at the normal voting time. A House member in question cannot vote regarding his own punishment.
You can't vote regarding your punishment. Therefore I can vote. Thus, it would be a unanimous decision.
Face it, if you or I offended the Charter, we'd be done for.
This is what happens when you lift whole sections of the Order's Charter...
And this exact situation is precisely why I made a "two-tiered" system. If you let every member of your House vote from the moment they join, you could find your House voted out from under you.
This game is an interesting experiment in different kinds of "Houses." You have dictatorships and you have attempts at something like democracy.
The problem with a dictatorship, is that a lot of players don't feel "included." But it makes decision making very easy for the House Leader.
The problem with "democracy" in this game is that it requires high activity from all players for it to work. I find myself wanting to ignore parts of the Charter and make unilateral rulings simply because the other players who are supposed to "vote" aren't online for days at a time. (One has been gone for weeks.)
This is just a thought-piece that I had floating around...
Knight of the Order of St. John
Duke of Nicosia
Hmmm...I'm curious to know if my hybrid style from KotR would work...
...I just don't have the type of character that would make it work I think.
Last edited by Privateerkev; 08-26-2008 at 19:08.
Knight of the Order of St. John
Duke of Nicosia
I'm pleased with the results of the various shifts in the Houses over the past term or so. I think this freedom to change loyalties, switch houses, and create new houses is adding a lot to the game.
That's true.. but if we have bunch of Houses with 2 members inside then they don't have much power nor will they pose any threat to anyone.. But I do like the House system.. Just like TC said they add a lot to the game...
Edit: I'll be gone for couple of days.. A weird fever is taking me down..![]()
Last edited by Ibn-Khaldun; 08-26-2008 at 19:18.
The first draft of the Exarch Guide is up. Let me know if any parts are not explained well enough, if you have tips that you think should be added, or if there are aspects of the game that have not been covered but that should be.
The Code of Conduct will follow later this week.
One of your best works so far. I love the style of it! I think we'll see more Civil War once everybody's read them!
I only noticed the following things:
In The Care and Feeding of a Private Army you mention the superior army of 10 elite cavalry units. While I understand that this is a hyperbole for a comic effect, such a thing would not be possible to maintain under the Private Army Rules and under the Historical Composition rules. I would change it to just elite units.
In Who to Fight you mention as a possible punishment for the enemy that he has to lower his PA to one unit for 10 turns. You should probably add that you need the support of the Senate for the more drastic changes that go against the Charter. At least that's how I understood the Civil War rules in regards to penalties.
In How to Fight you mention that you can release captured avatars. This sounds exciting! How exactly can I do it? I mean the capturing part, not the releasing one.
Thanks for the effort you have put into the guide and the game. It really shows!
Cheers!
Ituralde
P.S.: And to conclude with a little point of nitpicking.
War and Peace or It’s Good to be the Megas
No matter what rank you are at, the disposition of the Megas will have a major impact on your avatar. A friendly Megas canlarge(enlargen or largen) armies, improve your settlements, [...]
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule.
—chant from a children's game heard in Great Aravalon, the Fourth Age
I made the noted changes. I wrote it in Word, but it's easier to proofread on the forums where the formating works properly, so it's a work in progress.
Ah, the very subtle and incredibly broad power encompassed by the last two lines of the rules:
Essentially, the umpire of a battle has 'Event' level powers to determine the outcome. If he says that an avatar is killed, the avatar dies. If he says an avatar escapes, then the avatar escapes. If he says that an avatar is captured, then the avatar is captured. My general concept of a capture was that the player would no longer be able to move his own avatar and that it would either remain with the victorious army or be teleported to a province owned by the victor. The captured Senator could then be rescued if the army or settlement in which he was being 'held' was defeated/captured by a friendly army. As long as a Senator remains captured, he could be executed by his captor at any time. This includes at the end of the war if he refuses or is incapable of meeting the terms of the Peace Treaty.Regardless of the type of battle chosen, the umpire will determine the results, including, but not limited to, units to be disbanded as casualties, avatars to be killed off as casualties, and changes in the control of provinces. Console commands may be used to implement the results.
Again, this is all up to the umpire of the battle, so there are no rules set in stone about it, but the above is my general concept. (Yes, I very much like the Civil War system and am looking forward to seeing it used.)
Last edited by TinCow; 08-27-2008 at 01:32.
Just a note that I'll be away Thursday to Sunday this week, so I'm asking Ituralde to move Ioannis and his army. Still send me PM's, but I won't be able to read them until Monday.
Ekklesia Mafia: - An exciting new mafia game set in ancient Athens - Sign up NOW!
***
"Oh, how I wish we could have just one Diet session where the Austrians didn't spend the entire time complaining about something." Fredericus von Hamburg
I forgot to take screenshots but Hypatios killed about 100 Turks before retreating, and I found out that the "jedi" aren't so good against a horde of horse archers...
I'll be fighting the battle when I get home from work in 3.5 hours.
Alphonse la Hire - Veteran of many battles seeking new employment
Spoiler Alert, click show to read:
Bomb dropped in the Senate.
I love this game...
Knight of the Order of St. John
Duke of Nicosia
Yep...
KA-BOOM !!!![]()
Philippe 1er de Francein King of the Franks
First rule of these PBM's is like the first rule of Mafia games.
Always assume that every single PM you send will be made available to the public...
Knight of the Order of St. John
Duke of Nicosia
Looks like it's time to warm up the PvP rules.
It's becoming increasingly difficult to keep IC about all this.
Geez at least wait for Aleksios to die before blowing up the Empire. Gah!
Chretien Saisset, Chevalier in the King of the Franks PBM
Knight of the Order of St. John
Duke of Nicosia
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Almost the entire character arc of Aleksios has been devoted to ensuring that a Komnenoi dynasty is established as it was historically. I've plotted, I've conjoled, I've worked really, really hard at it and this. . .this is what happens!
King Lear!
Gah!
Chretien Saisset, Chevalier in the King of the Franks PBM
I'll say one thing about Ignoramus.
The man certainly dreams big...
![]()
Knight of the Order of St. John
Duke of Nicosia
Well, at least we got the crusade finished. And I got to fight at least one battle against the AI instead of graduating straigt to PvP![]()
Alphonse la Hire - Veteran of many battles seeking new employment
Spoiler Alert, click show to read:
Alright, I have the new save. I'll try to get this done today but I have plans later on. But I just need to type up a report and upload the new save so I don't need as much time as normal. I'll try to go home for lunch in a couple hours and do it there.
Knight of the Order of St. John
Duke of Nicosia
Yep. The AI attacked with a bigger stack from south. Garrison joined as reinforcements. After the battle the Occupy/Sack/Exterminate screen came up.
Alphonse la Hire - Veteran of many battles seeking new employment
Spoiler Alert, click show to read:
Just for my own IC knowledge, what did "Stavros" do with the prisoners and how did you take the city?
FYI to everyone: I'd like to know from every person what they do with prisoners and what they do to captured settlements. Unless you can convince me that it could be kept completely quiet, news of those things does get out.
*edit*
Nevermind on the update, I forgot you told me the screen didn't come up and Cairo was occupied.
I heard. Well, if your going to dream, dream big...![]()
Last edited by Privateerkev; 08-27-2008 at 15:57.
Knight of the Order of St. John
Duke of Nicosia
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