
Originally Posted by
Privateerkev
I have "evil Megas" questions.
If someone's SOT post says, "Do not remove units from this army/settlement/fort" but does not say "do not disband," can I disband the units?
If someone's SOT post says, "Do not disband units from this army/settlement/fort" but does not say "do not remove," can I move the unit out of the army/settlement/fort and then disband it?
If someone's SOT post says, "Do not remove or disband any units from this army/settlement/fort," is that "loop-hole proof?"
While I see where you are going with this, I think there are limits on how much we should exploit SOT language. Still, I'm a friend to chaos and encourage PvP, so there's a balance in everything.
If a post says "do not remove" I would say there's a very strong argument that it covers disbanding as well. The word remove means to change the location of, but it can also mean to eliminate altogether (i.e. remove a threat). For reference, see definition #4:
Main Entry:
1re·move Listen to the pronunciation of 1remove
Pronunciation:
\ri-ˈmüv\
Function:
verb
Inflected Form(s):
re·moved; re·mov·ing
Etymology:
Middle English remeven, removen, from Anglo-French remuver, removeir, from Latin removēre, from re- + movēre to move
Date:
14th century
transitive verb
1 a: to change the location, position, station, or residence of <remove soldiers to the front> b: to transfer (a legal proceeding) from one court to another
2: to move by lifting, pushing aside, or taking away or off <remove your hat>
3: to dismiss from office
4: to get rid of : eliminate <remove a tumor surgically>
So, I would say remove covers both movement and disbanding.
A post that specifically says only "do not disband" is different, though. Disband has a very specific connotation which is not broad enough to cover movement. However, a unit that starts a turn inside a settlement is under the control of the owner of that settlement. So, if you move the unit outside the city and then immediately disband it on the same turn, you're still disbanding a unit that was inside that city and that the person had control over. That said, "disband" still would allow you to move the unit out of the city... and once that unit starts a turn outside the city, it is no longer covered by that SOT post and you could do whatever you want with it, including disbanding. So, I think it would be perfectly fair for a "do not disband" order to move the units out of the city on one turn, then on the next turn just disband them (or keep them, if that's what you want to do).
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