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    Default man, the AI is annoying!!

    Why would a piddling little neighbor, with whom I have never been in conflict before, send a tiny stack of 1 cavalry and 2 men-at-arms, to siege a huge city?

    My garrison is over 2x as large, and I have a full stack army 1 turn's march away. The AI does some really dumb stuff, and it kinda ruins the fun of the game sometimes...

  2. #2
    Member Member PBI's Avatar
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    Default Re: man, the AI is annoying!!

    Yep, that's the AI. It seems very fond of such suicidal attacks using token forces against massively defended targets. Doubly so if you happen to be allied. The very best one I ever had is when my ally England bypassed the lightly defended and vastly rich cities of the Low countries which were held by its enemy to attack Copenhagen by sea, the only city I had in the region, and which was defended by a huge stack of grizzled Crusader troops who I had just taken it with.

    I believe the AI is programmed to attack the player regardless of how insane it is in order to keep the challenge up in the late game, since the rational thing for the AI to do when you control half the map would be to avoid war with you at all costs and if you are at war, to desperately beg for peace every turn (which might take some of the fun out of ruthlessly crushing them).

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: man, the AI is annoying!!

    Quote Originally Posted by Poor Bloody Infantry View Post
    ... if you are at war, to desperately beg for peace every turn (which might take some of the fun out of ruthlessly crushing them).
    The AI does that too...
    They can beg for peace but once you accept it then they.. attack you again and the whole thing starts again

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    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: man, the AI is annoying!!

    They tend to do that. On my campaign as Spain, while most of my forces were in Africa (after unifying the Iberian penisular). The French, who were my allies, besieged Pampalona with such a puny forces of peasant archers and sergent spearmen. Then were beaten easily but I didn't want to advance beyond the Iberian penisular into Europe yet, after a while the French came for a cease-fire, when I countered it said very generous, so I asked them to gave Toulouse and they agreed. After a while they besieged Toulouse again, beaten back and asked for a ceasefire, this time I asked for Bordeux and they gave me it again. The AI really does bizzare stuff at times.

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    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: man, the AI is annoying!!

    Quote Originally Posted by Ibn-Khaldun View Post
    The AI does that too...
    They can beg for peace but once you accept it then they.. attack you again and the whole thing starts again
    As I understand it, the individual enemy stacks still have one of your cities as a target. Military and diplomatic AI isn't linked so they will continue on to their target regardless of whether or not you are at war. If you exit the game and then load it back up again the AIs forgets what it's targets were so you have a better chance at peace.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: man, the AI is annoying!!

    Quote Originally Posted by woad&fangs View Post
    As I understand it, the individual enemy stacks still have one of your cities as a target. Military and diplomatic AI isn't linked so they will continue on to their target regardless of whether or not you are at war. If you exit the game and then load it back up again the AIs forgets what it's targets were so you have a better chance at peace.
    I never thought about that and never noticed that the AI don't make the attack-peace thing after I loaded the game again.
    Last edited by Ibn-Khaldun; 08-10-2008 at 16:44.

  7. #7
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: man, the AI is annoying!!

    I still say the classic 'Danish fleet sails into the Mediterranean to blockade Alexandria for one turn' is the best.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

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    Default Re: man, the AI is annoying!!

    As I understand it, the individual enemy stacks still have one of your cities as a target. Military and diplomatic AI isn't linked so they will continue on to their target regardless of whether or not you are at war. If you exit the game and then load it back up again the AIs forgets what it's targets were so you have a better chance at peace.
    I think you're right, because the Mongols/Timurids always go for a certain cit(ies) designated as "horde_target," which are Antioch, Jerusalem, Kiev, etc.

    That's why I never make alliance with the Hordes anymore when I have these cities >_>

  9. #9

    Default Re: man, the AI is annoying!!

    Quote Originally Posted by Wraith94 View Post
    I think you're right, because the Mongols/Timurids always go for a certain cit(ies) designated as "horde_target," which are Antioch, Jerusalem, Kiev, etc.

    That's why I never make alliance with the Hordes anymore when I have these cities >_>
    What other cities are horde targets ?

  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: man, the AI is annoying!!

    descr_regions.txt
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

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    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: man, the AI is annoying!!

    Too bad you can't program some 'sense of pride' into the AI so that it would feel kind of dumb to attack with puny forces and/or be utterly destroyed by your tactial prowess...with which the current AI...even I can put them away quite handilly...or mabey give it something to gain...a reward perhaps...obviously I am technically challenged...watch too much star wars I guess...
    Silence is beautiful

  12. #12
    Ice stink there for a ham. Member Mystery Science Torture 3000 Champion, Mini Putt 3 Champion, Super Hacky Sack Champion, Pencak Champion, Sperm Wars Champion, Monkey Diving Champion Yoyoma1910's Avatar
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    Default Re: man, the AI is annoying!!

    Too bad you can't program some 'sense of pride' into the AI so that it would feel kind of dumb to attack with puny forces and/or be utterly destroyed by your tactial prowess

    I imagine that would only make them attack more. An overwhelming sense of pride has caused many smaller nations to take on larger nations throughout history. A prime example is the 1959 invasion of the U.S. by The Duchy of Grand Fenwick.


















    Last edited by Yoyoma1910; 08-25-2008 at 14:14.

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