I can do that :) I already have a 'kill the human' mode AI set up so it would be rather easy. The only question is how you would want the map set up at the start?
1. I can set it up so you could play as any faction but you'd have to give them 6 turns or so to aquire rebel lands and get themselves set up,
2. I could set it up so you would have to be a specific faction and have the others attack you right from turn 1.

Option 2 would obviously give you the most challange, but I can pretty much assure you option 1 would be satisfactory and have more re-play value, all you'd have to do is hit end-turn 5 or 6 times before you did anything.

Also, what turn would you want the Mongol and Timurid invasions to occur?

1. I want the map to be the same M2TW vanilla map.

2. I want the AI as hard and as aggressive as you can make them, barring infinite money or other lame cheap ways of doing that.

3. I don't want to be forced to pick a certain faction. And I want the AI to be normal (aggressive but no extra money) except for the Mongol invasion. IF POSSIBLE.

4. I would like the Mongol invasions to begin at turns 1, 5, and 10... and the Timurid invasions to begin at turns 50, 55, and 60.

I would like each invasion horde to be 10 stacks of troops, once every 5 turns, until all 30 stacks exist on the board.

-alternatively-


1. I want the same map as the M2TW map.

2. I want the AI as evil as you can make them, barring infinite money. If you're giving them a florin boost, tell me how much.

3. I want the hordes to arrive on turn 1, 5, and 10 Mongols, and turn 50, 55, and 60 Timurids.
Normal sized horde.

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Askthepizzaguy mode: Begin