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Thread: Are 2H animations still bugged in 1.2 ??

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  1. #1

    Default Re: Are 2H animations still bugged in 1.2 ??

    I closely watched a combat between 2-handed axemen and pavaise crossbowmen last night. The axes were swung about just as often as the swords were. A lot of parrying and poking however; it looked rather stupid at x1 speed, but I guess the combat and animation are working.

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    Pavise crossbow swords don't swing as often as swordsmen swords I think.
    Also, the thing that is problematic about the 2H anims is that their fast anims cannot kill (non lethal) and their slowest two anims are lethal and those get interrupted most of the time pre-fix.

    Against mounted enemies, they only use fast anims and those are lethal agaisnt cavalry only
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  3. #3
    Høvedsmann i Leidangen Member Zajuts149's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    Quote Originally Posted by FactionHeir View Post
    Pavise crossbow swords don't swing as often as swordsmen swords I think.
    Also, the thing that is problematic about the 2H anims is that their fast anims cannot kill (non lethal) and their slowest two anims are lethal and those get interrupted most of the time pre-fix.

    Against mounted enemies, they only use fast anims and those are lethal agaisnt cavalry only
    Hi FactionHeir,

    Can you give a brief description of what you have done to fix the 2H bug?
    "Ar scal risa
    sa er annars vill
    fe eþa fior hafa;
    sialdan liggiandi vlfr
    ler vm getr,
    ne sofandi maþr sigr."
    -Hàvamàl

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    Here you go:
    https://forums.totalwar.org/vb/showp...00&postcount=3

    If used in a setting of my mod, there's also added balancing, but that's not absolutely necessary as the files alone should do a lot to fix it even in an otherwise unmodded game.
    Last edited by FactionHeir; 08-14-2008 at 14:51.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5
    Høvedsmann i Leidangen Member Zajuts149's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    Thanks!
    Does that mean that DEK and DNK have lethality on all their attack animations?
    Is it difficult to mod these animations? I especially want to speed up archers..
    "Ar scal risa
    sa er annars vill
    fe eþa fior hafa;
    sialdan liggiandi vlfr
    ler vm getr,
    ne sofandi maþr sigr."
    -Hàvamàl

  6. #6
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    No, lethalities cannot be changed without giving them different anims, which will look odd (say giving 2H axe a halberd or 2H sword anim). What I did was make those anims a bit faster and their block duration shorter, so they tend to waste less time using them. The lethal slow anims were sped up to increase their usefulness. The anims that are used against both infantry and cavalry were slwoed down somewhat to not make them too powerful against cavalry (they perform better than spears otherwise).

    I was initially wanting to remove some anims altogether, but that doesn't seem to work.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  7. #7
    Member Member PBI's Avatar
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    Default Re: Are 2H animations still bugged in 1.2 ??

    So am I right in getting the impression that all 2-handers are bugged, but some are more bugged than others?

    TBH I avoid all 2-handers like the plague and have done so since my early painful experiences of confidently sending my heavy billmen and DEKs to butcher units of light cavalry only to watch in horror as they simply stood around being slaughtered.

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