This didnt make much sence...
In your example, HRE = blitzer, Denmark = turtle..
Then the blitzer has 2 options.
1. go for denmark at once, building troops where the turtle builds economy buildings and troop upgrades... In this scenario, the blitzer would win (HRE could easily have 7 stacks on danish soil in a few turns).
2. Skip Denmark and expand in the other directions... I would then assume a smart blitzer would do sabotage missions, blockade ports, and do everything to hurt denmarks income as he expanded outwards, leaving some token forces to hold key positions... Then, when he has land enough he could just start spawning low quality stacks and bumrush his way in. In this scenario, the blitzer would also win.
Again, it's two different playstyles, not two different tactics.
No one in their right mind could possibly believe turtling could beat a blitzer

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