Try it in a custom battle
I think the knights (if dismounted) will tear through those spearmen though. If mounted, they would anyway unless you play modded![]()
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You ARE kidding, right?
Before writing stuff taken from out in the air, could you PLEASE just spend some time testing it?
I did some quick testing, and not even when I played as stupid as I possibly could (charging the general in first to let him die, and so on) did the knights ever win.
So yes, the numbers pretty clearly makes them "better"
And pretty please, test stuff like this before claiming things, you might confuse some new player visiting the boards.
The test I did was 10 spear militia vs 3 units of dismounted feudal knights. Flat map.
Testing it once is not informative. There are always chance results.
To really test it you need to play both the spears and the swords variably and each under VH no upgrades to either side. At least 20 times to get a decent outcome.
Just testing it once without specifying difficult etc and coming back and flaming others is not helpful.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Of course... I did 2 tests from each perspective, flat map, VH/VH, no chevrons.
"Quick testing" for me is 2 games per side, one game when I play as stupid as I can, one where I play as good as I can.
Thus, 4 tests were made (2x2)
I did not "flame", I just completely argued against his position based on my prio knowledge and tests done...
And added that some testing would be nice to see before claiming stuff like this, to not confuse players seeking information....
EDIT: I didnt say I only ran the test once... Also, no, 20 tests are needed to get an exact number, not to prove a theory wrong. IE, Elephant artillery vs peasants.... You need 20 tests to judge the outcome? Of course not (allthough I dont argue you need it to get more exact numbers). However, 4 tests is sufficient to prove a obviosly false theory wrong, and saves me the repetition of doing 20 tests just to show the LEVEL of error. Showing the error is sufficient in a case like this, methinks. Am i wrong?
Last edited by Kadagar_AV; 09-15-2008 at 21:56.
I don't think it was so much the content of your post that was wrong it was more the type of discussion. Agressive negativity can get people backs up and results in flaming wars.
You may passionatly think that something is worong but just keeping it civil heps to get your point across.
Also it is very hard to judge the type of post when it is simply written down. You maybe trying to emphasie your point but alot of the good work can be undone by agressive posting that was probably not even intentional.
However - you did make a very good point and to get back on topic -
Perhaps the COST of the unit in a custom battle (to take account of any upgrades) could be the way to judge the value of the units. I know that some units are overpriced and hence over valued, but as a even way to determine an empires military value it could work?
Thoughts?
"My IQ test came back. Thankfully it was negative"
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Please keep on topic AoW.
@Yoyoma1910: It's right, we are discussing a turtle player, someone who sits there with only a few provinces, and doesnt take that many. They mainly sit and tech up.
I'm quite happy to represent turtling in a final battle vs ATPG. I would have community guided guidelines, but it would be interesting to see how it turned out.
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