Quote Originally Posted by cambovenzi View Post
i had a prob w/ redux, posted it in that thread.

med mod...
dloaded fine.
i start playing.
a few turns in:
~140% loyalty and a good amount of guys including my king in navarre, and they revolt.
not just any revolt.
but a 2 1/2 stacker, with loads of knights templar, feudal foot knights, and mounted sergeants...
and some longbowmen for good measure.

if i may ask, WTH is that?
lol

i guess i brought it upon myself saying the game was too easy.
Arf. Medmod on hard/expert really punishes, doesn't it? I remember a Byz campaign where I was double-teamed by Sicily & Venice (or whatever their equivalents are, cannae remember now) & all those unstoppable Italian heavy infantry types marching inexorably up a great big hill! It was terrifying, but exhilarating...

Responding to your original post: What I sometimes do when I'm bored -- normally just before my empire gets to "raping the neighbours with ease" stage, like when I ( as the Byzantines) have defeated the threat in the East & have most of the Balkans under control -- is drop into debug mode, switch off the AI, then go around beefing up everyone else's production queues/economy/army to a level where they'll provide a challenge. Then switching back to either my original faction or one that looks kinda interesting. Sometimes I leave the AI on for a larf, & return to my original faction to find it a quarter the size, with no money left, fleets scattered to the four winds & all my stacks inexplicably shuffled around to inappropriate/nonsensical places... Getting the thing back together always provides me with some interest again, & can revive a boring campaign.


Then again, I may just have too much time on my hands...