Quote Originally Posted by Koga No Goshi View Post
What Blizzard game was that description NOT true of? I'm always amazed at how staunchly so many people believe Blizzard games are like, cutting edge of innovation and creativity. They are so recipe based for their various genres that it's almost painful.

Don't get me wrong, they're addictive and have widespread appeal, that I won't deny. But when people act like they are the gaming version of the Sistene Chapel, I want to throw up.
IMO, I believe Blizzard's Starcraft, Diablo II, and Warcraft III are up there as one of the best games of more recent gaming history (within a decade or so) along with games like Half Life 2 (and the episodes) and such.

Well, Blizzard really was innovative with Diablo II and Starcraft.

Now, Diablo II seems mundane as the classic hack n slash game, but Diablo I and II essentially started off that whole genre. It is extremely repetetive (umm.....10k AT runs anyone?), but people still continue playing it because you always want that legit Enigma or get another level to increase your fireball damage by so much, ect... I have yet to have seen any game that can really repeat that sense for me

Pre starcraft, most RTS iirc, had multiple sides, but they were essentially more or less rehashes of each other. Sure, different factions had different skins, but they all served the same purpose. Starcraft revolutionized that with 3 extremely different factions that are incredibly balanced. Sure, you could equate zerglings/marines/zealots as fufilling the same niche, but they have very different uses. For instance, cracklings become end game powerhouses once you get a defiler and Dark Swarm up with a few ultras for tanking. Medic marines absolutely dominate mid game against a zerg and zealots are the cannon fodder that you drop in zealot bombs against a Terran containment

Another thought: What is your definition of the gaming Sistene Chapel?

Diablo II first released in 2000 has remained strong for 8 years now. Starcraft, released in 1998 is still going strong a decade later.

You would be hard pressed to find any other game in history that has retained such popularity. The universal "classics" like Half-Life, Deus-Ex, Doom, ect... are still fondly remembered, but not played too often. In fact, I doubt that any of the recent "greats" with great multiplayer like Halo, Call of Duty 4, [insert game with great multiplayer experience] can even still match up the legacy of some of Blizzard's games.