Having just recently got VI and started with a Hungarian campaign, I find myself puzzled by the newly abundant javelin throwers (Jobbagy, Slav Javelinmen). Now, I'm under no illusion that I don't suck horribly, but still I really feel like even if I was a god of micromanagement, these unit types would still have a huge luck factor pretty much inherent to them. Sometimes I don't do absolutely anything fancy with them, and they manage to halve a full stack of Feudal Knights in a matter of seconds. Other times I can put all my skill to the test and still they seem to have extreme difficulties throwing as much as one javelin correctly, instead preferring to sit around looking at the sky until the chance has passed and the enemy is upon them or, worse, willingly charge into (obviously suicidal) hand-to-hand combat rather than use projectiles from afar. Thoughts? I do know to always put them on hold formation.
On another note, is there any place where I could find replays (for VI) of multiplayer matches between good players? Also, if any of you has any single-player battles that you consider particularly spectacular, I would be grateful if you let me take a peek :) Vantek_ at hotmail, if you are so kind. What I would especially like is carefully engineered battles. The problem with me is that I am godawful at micromanagement! I knowingly pass spots to improve my position just because I can't bother myself to do the mousework! At the same time, I simply adore good micromanagement, kind of how you admire the skill of proffessional athletes in action. Of course, I would also enjoy any battles with a surprise or strange twist or epic scale (think Golden Horde nightmares...) or something otherwise unusual to them. MTW battle engine is very fun to observe in action, I just suck at getting that to happen :P
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