KOTORII was shoved out early by LucasArts. I doubt any company could have made a success out of that. Even so, the game is more famous for what it wasn't than what it was.
NWN2 is less excusable. It seems they made some changes to the engine after people complained the game wasn't pretty enough, and those changes caused a raft of problems they weren't able to purge before release.
Obsidian is not so hot at technical stuff. This was true of their earlier, pre-Obsidian games too. Planescape: Torment had a lot of problems, so did the Fallouts, so did Icewind Dale. This announcement gives me hope - this is a mature, well made engine with mature, well made tools, and Bethesda are supporting Obsidian on the technical side. The development won't be rushed, the game won't be shoved out, and, as Tincow said earlier, I can't see Bethesda allowing a dodgy game to rain on the name they are working so hard to build back up.
Please, please do give NWN2 another go. In its current form the game easily stands next to the classic Infinity Engine titles; it's the closest thing we have to a modern Baldur's Gate 2. I played the game at release and hated it; I gave it a second go because I kept seeing people talking about how good it had become. I'm so happy I did.
I made a dedicated topic for the game as the discussion here is starting to take over the news thread.
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