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  1. #1
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: The Gaming News Thread

    First with Modern Warfare 2, now with Assassin's Creed II and Left 4 Dead 2, Gamestop once again breaks the street date and sells early. And, once again, they blame local independent retailers as the cause, in true "They started it!" fashion.

    This is getting out of hand, but it's the kind of out of hand I can deal with. If you live in New Jersey, take a trip to your Gamestop and see if they've been bad!

  2. #2
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: The Gaming News Thread

    This is news:

    http://www.joystiq.com/2009/11/17/pa...rand-lives-on/

    Though the studio will physically close, and the majority of its staff (some 200 people) will be sacked, the brand and IPs (like Mercenaries, Star Wars: Battlefront and The Saboteur) will continue,
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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: The Gaming News Thread

    Stay classy, EA.

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    Member Member Decker's Avatar
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    Default Re: The Gaming News Thread

    This came out yesterday on the BBC:
    Games 'permit' virtual war crimes
    Video games depicting war have come under fire for flouting laws governing armed conflicts.
    Human rights groups played various games to see if any broke humanitarian laws that govern what is a war crime.

    The study condemned the games for violating laws by letting players kill civilians, torture captives and wantonly destroy homes and buildings.

    It said game makers should work harder to remind players about the real world limits on their actions.

    War without limits
    The study was carried out by two Swiss human rights organisations - Trial and Pro Juventute. Staff played the games in the presence of lawyers skilled in the interpretation of humanitarian laws.

    Twenty games were scrutinised to see if the conflicts they portrayed and what players can do in the virtual theatres of war were subject to the same limits as in the real world.

    "The practically complete absence of rules or sanctions is... astonishing," said the study.

    Army of Two, Call of Duty 5, Far Cry 2 and Conflict Desert Storm were among the games examined.

    The games were analysed to see "whether certain scenes and acts committed by players would constitute violations of international law if they were real, rather than virtual".

    The group chose games, rather than films, because of their interactivity.

    "Thus," said the report, "the line between the virtual and real experience becomes blurred and the game becomes a simulation of real-life situations on the battlefield."

    The testers looked for violations of the Geneva Conventions and its Additional Protocols which cover how war should be waged.

    In particular, the testers looked for how combatants who surrendered were treated, what happened to citizens caught up in war zones and whether damage to buildings was proportionate.

    Some games did punish the killing of civilians and reward strategies that tried to limit the damage done by the conflict, said the study.

    However, it said, many others allowed "protected objects" such as churches and mosques to be attacked; some depicted interrogations that involved torture or degradation and a few permitted summary executions.

    The authors acknowledged that the project was hard because it was not clear from many of the games the scale of the conflict being depicted. This made it hard to definitively determine which humanitarian laws should be enforced.

    It also said that the games were so complex that it was difficult to be confident that its testers had seen all possible violations or, in games in which they found none, that no violations were possible.

    It noted that, even though most players would never become real world combatants, the games could influence what people believe war is like and how soldiers conduct themselves in the real world.

    It said games were sending an "erroneous" message that conflicts were waged without limits or that anything was acceptable in counter-terrorism operations.

    "This is especially problematic in view of today's reality," said the study.

    In particular, it said, few games it studied reflected the fact that those who "violate international humanitarian law end up as war criminals, not as winners".

    The authors said they did not wish to make games less violent, instead, they wrote: "[We] call upon game producers to consequently and creatively incorporate rules of international humanitarian law and human rights into their games."

    John Walker, one of the writers on the Rock, Paper, Shotgun games blog, said: "Games really are treated in a peculiar way."

    He doubted that anyone would campaign for books to follow humanitarian laws or for James Bond to be denounced for machine-gunning his way through a supervillain's underground complex.

    He said the authors did not understand that gamers could distinguish between fantasy and reality.

    Said Mr Walker: "For all those who mowed down citizens in Modern Warfare 2's controversial airport level, I have the sneaking suspicion that not a great deal of them think this is lawful, nor appropriate, behaviour."

    Jim Rossignol, who also writes on Rock, Paper, Shotgun, said there was scope to mix real-world rules of war into games.

    "Whether or not the rules of war are included in the game should be based entirely on whether that improves the experience for the player," he said.

    Mr Rossignol said there was plenty of evidence that gaming violence is "fully processed" as fantasy by gamers. Studies of soldiers on the front line in Iraq showed that being a gamer did not desensitise them to what they witnessed.

    He added: "Perhaps what this research demonstrates is that the researchers misunderstand what games are, and how they are treated, intellectually, by the people who play them."
    The Report in PDF format: Playing by the Rules:
    Applying International Humanitarian Law to Video and Computer Games
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    Default Re: The Gaming News Thread

    Woah, Pandemic is finished? That sucks.

    This came out yesterday on the BBC
    Basically they want us to play this game: http://www.cracked.com/article_15660...tion-game.html

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    Member Member Decker's Avatar
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    Default Re: The Gaming News Thread

    Lol I remember that article. I read the report and it's pretty narrow in its view and just gives more "ammunition" to the people that blame violent video games for the failings. Their resources and energy could have been put into better use of studying the failings of parenting and the effects of bias media.
    "No one said it was gonna be easy! If it was, everyone would do it..that's who you know who really wants it."

    All us men suffer in equal parts, it's our lot in life, and no man goes without a broken heart or a lost love. Like holding your dog as he takes his last breath and dies in your arms, it's a rite of passage. Unavoidable. And honestly, I can't imagine life without that depth of feeling.-Bierut

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: The Gaming News Thread

    To the BBC's credit, they had some of the RPS crew defending the industry. It's even better when you know the context that most of RPS thought that the new COD level was offensive for being dumb and out of context and not for killing civilians.

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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: The Gaming News Thread

    New Wii game announced....

    Spoiler Alert, click show to read: 
    Zelda


    to be released 2010.

    also announced...

    Spoiler Alert, click show to read: 
    Nintendo DS 2


    http://au.wii.ign.com/articles/105/1058479p1.html
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

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