Just started playing this game after years of dedication to MTW. I’ve compiled a quick list of first impressions.
THE GOOD
1. Forts now serve an actual strategic value. Want to know why the Alps are such a great military barrier? Well now you know.
2. Diplomacy – and marriages now serve a purpose. I like the structure of the negotiating protocol.
3. The battles are much more visually interesting. Even on my Paleolithic Laptop, the look fantastic.
4. Cavalry availability. The whole underlying unit of measure in feudal society – a man with a horse – is represented early.
5. Militia units with no upkeep as a garrison unit. If you want to take your police force into the field, it’ll cost you.
6. Cities versus Castles. I like having to balance economic production and viability with military strength.
7. The Battle Controls seem much easier to master than in MTW. Maybe it’s just me.
8. Lots and lots of Rebel Settlements on the map – and intertwined with existing controlled settlements. Definitely a “target rich environment”
THE BAD
1. I love the Strategic Map, but I don’t know where anything is! It took me like 10 turns to make contact with a French unit and they’re right next door, For God’s Sake! Great, send me out to take Stettin. At least give me a HINT as to where it might be, eh?
2. It takes Freakin’ FOREVER to run the AI Strategic Turn. I could conquer Europe In Real Life in that time!
THE UGLY
1. Not having enough generals to run my settlements. I don’t actually see anything happening in auto-managed settlements.
2. What’s with the Brigands running around in my provinces every other turn?
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