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Thread: Weapon ranges

  1. #1
    Revolutionary Member The New Che Guevara's Avatar
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    Default Weapon ranges

    I was talking today to people about Medieval II and one question was raised...

    my friend absolutely loves england and thus the longbowmen + stakes, but the other mentioned guns.

    The question in all is:

    crossbows, longbows (or composite) and guns... can someone tell me the ranges of these weapons?

    and if so inclined... artillery
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  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Weapon ranges

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  3. #3
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Weapon ranges

    Missile unit ranges in MII:TW

    Units
    Napalm bombs: 40 meter
    Javlin: 55 meters (AP)
    Peasant/militia bow: 120 meter
    Composite bow: 160 meter
    Longbow: 160 meter (AP)
    Crossbow: 120 meter (AP)
    More Elite crossbow units (Aventuriers, Genoanese): 160 meters (AP)
    Hand gun: 95 meter
    Arquebus: 120 meter
    Muskets: 180 meter
    Jazil: 180 meter

    Artillery
    Ballista: 180 m
    Catapult: 200 m
    Trebuchet: 285 m
    Bombard: 325 m
    Grand Bombard: 375 m
    Mortar: 300 m
    Ribault: 150 m
    Monster Ribault: 150 m
    Rocket Launcher: 250 m
    Serpentine: 450 m
    Culverine: 425 m
    Cannon: 380 m
    Basilisk: 450 m
    Monster Mombard: 450 m

  4. #4
    Member Member PBI's Avatar
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    Default Re: Weapon ranges

    They have exact ranges? I thought the maximum range wasn't set exactly, but was a function of the projectile velocity and the maximum firing elevation.

  5. #5
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Weapon ranges

    Obviously the terrine counts too, but that's the ranges it gives in the unit guide.

  6. #6
    Scottish exile Member Proserpine's Avatar
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    Default Re: Weapon ranges

    Quote Originally Posted by Quintus.JC View Post
    Obviously the terrine counts too, but that's the ranges it gives in the unit guide.
    That would be on level ground, firing on the flat. The increase in range you get from an elevated position is quite large, I would say. Would the range of effect of cannon and ballista towers be equal to the range of a cannon or ballista? Or greater, because of the increased elevation? Anyone know?
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  7. #7

    Default Re: Weapon ranges

    I donīt *know*, but I think Ballista towers start to shoot before the siege ballista prepares to fire. So they probably have the same basic range and a few extra meters as they are 10 meters above the ground.

    Donīt know about cannons and cannon towers.

  8. #8
    Scottish exile Member Proserpine's Avatar
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    Default Re: Weapon ranges

    Quote Originally Posted by Thurak View Post
    I donīt *know*, but I think Ballista towers start to shoot before the siege ballista prepares to fire. So they probably have the same basic range and a few extra meters as they are 10 meters above the ground.

    Donīt know about cannons and cannon towers.
    That agrees with my observations, but it would be good to know for sure.
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  9. #9
    Member Lancome's Avatar
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    Default Re: Weapon ranges

    Crossbow: 120 meter (AP)
    Arquebus: 120 meter

    Xbows have the same range as Arquebus? If I would have known that I would have used them instead of Xbows on my battles.

  10. #10
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Weapon ranges

    Quote Originally Posted by Lancome View Post
    Crossbow: 120 meter (AP)
    Arquebus: 120 meter

    Xbows have the same range as Arquebus? If I would have known that I would have used them instead of Xbows on my battles.
    The weaker crossbow units e.g. Peasant Crossbowmen, Crossbow Militia have 120 meter range. The more pratical Crossbow units e.g Paviease, Genoanese etc. have 160 meter + AP.

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