Last edited by The New Che Guevara; 02-23-2009 at 23:46.
The history of all hitherto existing society is the history of class struggle. The workers have nothing to lose but their chains. They have a world to gain. Workers of the world, UNITE! - Karl Marx, The Communist Manifesto
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I think the computer plays this exploit. I have often seen factions send off huge armies which don't even seem to be trying to get there and would be so very late that they don't have much chance of getting there to take a city unless 5 other armies get defeated. I just had to destroy an impressively powerful French stack of "ex Crusaders" who never got close to getting out of France. The stack had many mercenary spears and crusader sergeants and 5 crusader knights and a mounted sarg and 3 mailed knights. The only weak units were 3 peasant crossbowmen. Having a 7 star general and each unit having a chevron resulted in me losing 600 men in a close battle in which my 61-year old king performed a few suicidal charges. However, I can not recall ever seeing an AI faction send more than one Crusader Army. Has anyone else?
HRE sent two crusader armies to Marakesh in my current Venetian campaign. The second army started one or two turns after the other, with the Crown Prince. I suppose the HRE AI got the "send faction heir on crusade" mission from the Pope.
On a side note, the Danish crusader army never left Stettin, and did not lose its army to desertation either.
Ancestry: Turkish & Irish. Guess my favorite factions!
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