But what if the roleblocker (whoever that is...) is killed, then Jolt will get one shot at one of the settlers, a shot that could matter in the end...
And that still leaves Iffo to worry about...
Philippe 1er de Francein King of the Franks
Do as you wish. The way boudica proposed, I remain neutralized and CA is killed sooner. All it takes is this day (CA lynch one), and next night. If the roleblocker survives next night, then CA is killed and even if on night two the roleblocker is killed, I'll be dead the day after.
In any case, since CA has won powers through killing Sasaki, I sincerely recommend that Blackadder DOES NOT accept CA's duel. Who knows if he wins more power and becomes invincible to lynching.
Since I'm already bound, I may as well render the town a service and be used to kill Blackadder on the safe side (Since I gain no powers from killing), and you get to see whether CB has a role or not.
So Challenge: Captain Blackadder
You have two choices. Continue to accept CA's duel, be certainly killed and risk a new increase in his powers OR reject his duel, accept mine and die with the certainty that who killed you won't become more powerful. I still get to kill another settler and will probably be lynched in the end so.. It's your choice CB.
BLARGH!
I agree that we should have someone else duel blackadder. He's claimed a 1, so practically anyone should beat him, and we could learn something about their role as well. I suggest Lord Winter.
The more I think about the 'lynching order' the more I become convinced that we stand a greater risk of screwing this up if we try to game it. We cannot control what these people do and they do not share the same objectives as us, so we should not count on them being willing to cooperate in duels or lynchings in any way. We could have two people set up to duel each other, and then one could Reject the duel 1 minute before the day phase is over. There are too many killers left and we simply shouldn't take risks like this.
Let's keep it simple and lynch Jolt, since we know for a fact that he's guilty. If we can get more info on CB through duel, great, but we shouldn't count on it.
I think its best to lynch CA first to make him lose a life. Jolt can be blocked, CA cannot. Roleblocker just blocks Jolt while we lynch CA. If CA kills the blocker, we only risk 1 more death before both are gone anyway.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Bookmarks