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Thread: The art of fueling conflicts

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  1. #1

    Default Re: The art of fueling conflicts

    Quote Originally Posted by DisruptorX View Post
    The main problem is that some factions will never, ever expand and go on the offensive. If you can find one that will, sending them gold and techs will help. I do it occasionally.
    In fact if you look at MikeV's data extract some factions are literally listed as "non-expansionist"

  2. #2
    Member Member Liberator's Avatar
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    Default Re: The art of fueling conflicts

    Quote Originally Posted by nafod View Post
    In fact if you look at MikeV's data extract some factions are literally listed as "non-expansionist"
    Where can I find this?!
    Better dead than a Coward - Gurkha motto

  3. #3

    Default Re: The art of fueling conflicts

    Another fun little plan; if the enemy are having a lot of trouble keeping all their provinces under control.....dump all the enlightenment techs on them. Enjoy your rebellion ****hole, I'll send a couple armies to clean it up for you.
    Love is a well aimed 24 pounder howitzer with percussion shells.

  4. #4
    Member Member Mr Frost's Avatar
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    Default Re: The art of fueling conflicts

    Quote Originally Posted by Liberator View Post
    Where can I find this?!
    Here .







    I just realised I should probably show you the specific data He was refering too Main Pack/Factions , and point out that Non Expansionist doesn't determine [i]absoulute behaviour as I've seen Wurtenburg {non expansionist} tear Prussia and Austria appart and dominate central Europe without and help or interfereance on my part {in a Great Britain game} , so it clearly is a description of behaviour tendancy and not certainty .
    Last edited by Mr Frost; 04-22-2009 at 19:27.
    7 out of 10 people like me ,
    I'm not going to change for the other three .

  5. #5
    Member Member Darth Venom's Avatar
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    Default Re: The art of fueling conflicts

    Quote Originally Posted by Mr Frost View Post
    I just realised I should probably show you the specific data He was refering too Main Pack/Factions , and point out that Non Expansionist doesn't determine [i]absoulute behaviour as I've seen Wurtenburg {non expansionist} tear Prussia and Austria appart and dominate central Europe without and help or interfereance on my part {in a Great Britain game} , so it clearly is a description of behaviour tendancy and not certainty .
    Iirc, in the past games, the overall behaviour of a faction can change during a game when conditions (e.g. "attacked by France") are met. This could have happened to Wurtemberg in your game. This is pure specultaion on my part though...

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