Poll: What unit that you usually use to end the battle (and causing mass routs)

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  1. #1
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default The Ultimate Battle Turning Unit

    Means what unit that you usually use for ending a battle effectively (such as giving a fatal blow to enemy line, causing massive routs)... I myself prefer to send the Gaesahtae or Tidanotae to give them a final blows..... it made the enemies fled rather quickly... especially after tiresome fights...
    Last edited by Cute Wolf; 04-20-2009 at 07:46.

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  2. #2

    Default Re: The Ultimate Battle Turning Unit

    Cataphract charges...what? I'm only Armenian! haha!
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    Member Member Raygereio's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    I don't use elephants ever, so that's out.
    So far I've only played eastern factions seriously, so for me infantry is used to either pin the enemy down with their sarissas or sword/shields or soften them up with arrows, stones, javelins.
    But cavalry (especially the cataphracts) is my enemy-go-smash! units.

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    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Fire rain by archers
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    Haruhiist Member Zett's Avatar
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    Default AW: The Ultimate Battle Turning Unit

    No Cataphracts, but heavy cavalery is my favourite battleturning unit. The moment of impact and then the mass rout...I love it.

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    Default Re: The Ultimate Battle Turning Unit

    Where is the scythed chariot option?????


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    Member Member seienchin's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    HAHAHAH Cool Pictures of the chariots ^^.
    How do you manage to kill anyone?? My skythed chariots only throw them into the air and never kill anybody, except when they are routing....
    My favourite are the Elephants, cause they can turn around everything.

  8. #8

    Default Re: The Ultimate Battle Turning Unit

    I rarely build cavalry or elite infantry; I just find them cost ineffective. So I tend to rely on a combination of archers, phalanx and swamping the enemy from all sides, thus the levie option fits the bill for me.
    Last edited by WarpGhost; 04-21-2009 at 03:59.
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    Guest Aemilius Paulus's Avatar
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    Exclamation Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by WarpGhost View Post
    I rarely build cavalry or elite infantry; I just find them cost ineffective. So I tend to rely on a combination of archers, phalanx and swamping the enemy from all sides, thus the levie option fits the bill for me.
    Use light cavalry. That is all I use in my current Eperios campaign. Prodromoi and Illyrioi Hippies are relatively cheap (~2.000 mnai), are fast, barely tire and their charges are jut as effective as any other cavalry. Since I never use even the heaviest of my cavalry in melee, light cavalry is all I train.

    Nothing in the game beats the effectiveness of a good old-fashioned charge in the rear. It does enormous amount of damage and has routed just about every unit I have ever encountered from the first charge. Fells like cheating, really. Even Triarii and Pezhetairoi, when engaged with another one of my units, can be routed with a single light mounted charge in the back.

    On the other hand, surrounding the enemy is slow and often ineffective, especially when done to phalanxes and elites. AP units, with clubs, axes, flaxes, etc solve this, but still, it is unnecessarily inexpedient, which costs you men.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    very sad indeed, the Spartans didn't have the "Frighten" attributes. In their description, the writer said that Spartans does indeed had a frightening effect in enemy morale...

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  11. #11

    Default Re: The Ultimate Battle Turning Unit

    I think mobbing them with levies or just plain barbarian units like celtic spearmen can be effective for an enemy route. otherwise, in the campaign game, i train a unit of those hoplites just to scare the senses out of those guys
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    Member Member R-Teen's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    With the charge of the Pushtigbane Pahlavan.

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    Default Re: The Ultimate Battle Turning Unit

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    Zoodling Millipede Member Ariovistus Maximus's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    > > >

    Actually, I like to engage and then run around behind 'em with skirmishers.

    Javelin-in-the-back causes WAY more casualties, plus its fun to watch!

    If you wait a little while for both units to be tired out from fighting, skirmishers from behind can rout 'em almost instantly! Uv korse I'm only playin' med. difficulty... If I want more of a battlefield challenge I up the campaign level so the AI makes bigger armies, instead of tiny armies of invincible levy psychopaths.

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    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    I use dacian falxes whenever they are available. i love putting them in my spartan/athenian armies. they make excellent kill squads.
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    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: The Ultimate Battle Turning Unit

    Quote Originally Posted by Celtic_Punk View Post
    I use dacian falxes whenever they are available. i love putting them in my spartan/athenian armies. they make excellent kill squads.
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