Results 1 to 30 of 43

Thread: Realist Movement Mod

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #16
    Xsaçapāvan é Skudra Member Atraphoenix's Avatar
    Join Date
    Jul 2008
    Location
    İstanbul, Turkey
    Posts
    1,402

    Default Re: Realist Movement Mod

    RTW does not allow you to define each unit's movement.
    if you think a monthly system that can be scripted easily but that means more than 10.000 turn
    and you can have only one winter month because you cannot give more than one winter turn. when you press end turn after winter season your FMs gets another age. namely they get older after winter turns not yearly process.
    so if you think it is logical to have just one winter month you can script it. but I chose the logical way because most of the EB maps under snow more than 6 months.
    but FMs can get movement traits that helps a bit. but I do not want to touch traits because when I tried to add religion to EB religious traits destroyed my installation. so I leave the traits alone.
    You can have religion in EB without traits but it is illogical so I quit it. and I am against safe but too valuable ancillaries to use as religious modding.
    Last edited by Atraphoenix; 06-19-2009 at 09:57.



    My Submods for EB
    Spoiler Alert, click show to read: 
    My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finished
    History is written by the victor." Winston Churchill

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO