Quote Originally Posted by Fisherking View Post
Look all the economic changes have gone too far!

And it is not only at the higher difficulty setting!

Last night I loaded up a game set on E.

I had just sent about 6 stacks and strong fleet into India in 1775. I had been making 105000 per turn for about 4 turns.

What do you think I was making after the patch?

-56000! And of course with the AI aggressiveness upped the next turn Russia, a long time trading partner declared war. After destroying the fleets which interdicted my trade and needing troops in the new area, but not daring to build them… I was now netting -66798 and that was after taking two regions in India.
I think the patch is bugged on loading saved games and sets them all to VH for the troop costs.
right clicking on a line infantry of a late frenchy H/H game lists 'im as costing 1150, first turn recruit cost on a VH/VH game is only 1100

Haven't started a real new game post-patch but I agree they seem too extreme, how can upgrading a textile mill for 8000 ever pay off if I'm only making the same as I was before?

to rescue my game I ditched all unessential fleets, and cut the ones I have in 1/2, that balanced 30,000 worth of debt fwiw/ymmv