Results 1 to 30 of 146

Thread: Patch 3!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Post Re: Patch 3!

    Jaegers now have muskets instead of incorrect rifles
    ??????

    Long riflemen and winged hussars removed from early era battles.
    Oh nvm. I guess they wanted to get rid of ALL rifles in the early-era battles.

  2. #2
    Undercover Lurker Member Mailman653's Avatar
    Join Date
    Nov 2006
    Location
    Mansfield, TX
    Posts
    1,309

    Default Re: Patch 3!

    Awesome, naval invasions! That will deffintely make campaigns more interesting now.

  3. #3
    kwait nait Member Monsieur Alphonse's Avatar
    Join Date
    May 2007
    Location
    Groningen
    Posts
    928

    Default Re: Patch 3!

    Other changes:
    All European line infantry have now +3 extra defense. For Marathans and Ottomans this is a little different.
    Tosa Inu

  4. #4
    Member Megas Methuselah's Avatar
    Join Date
    Aug 2007
    Location
    Prairie Grasslands
    Posts
    5,040

    Default Re: Patch 3!

    All European line infantry have now +3 extra defense.
    They already had much too high a defence value as it was.

  5. #5

    Default Re: Patch 3!

    Be aware with melee defense shield and armour values are now also counted in the value shown on the unit card. The actual melee defense stat itself has not really changed for most units with this patch, though the values are being looked at for future balance patches.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  6. #6
    A Livonian Rebel Member Slaists's Avatar
    Join Date
    Sep 2004
    Posts
    1,828

    Default Re: Patch 3!

    Quote Originally Posted by Jack Lusted View Post
    Be aware with melee defense shield and armour values are now also counted in the value shown on the unit card. The actual melee defense stat itself has not really changed for most units with this patch, though the values are being looked at for future balance patches.
    hey, Jack, just wondering if inter-AI diplomacy will be looked at at some point? i did not see anything about it in the patch list. currently, the AI does not seem to be able to make peace with other AI factions. once two factions are at war, they're at war still 50 years later despite both factions not doing anything to each other.

  7. #7

    Default Re: Patch 3!

    There are going to be constant AI improvements and updates with every patch. We're well aware of the issues relating to the campaign AI and making peace and its being worked on.
    Unit Design Lead

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  8. #8
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
    Location
    London, UK
    Posts
    8,115

    Default Re: Patch 3!

    Something not mentioned in the patch notes among other things are naval click crash and defeat an army that was targeted by another army crash. Also things like grenadiers forced to reload after using grenades, light infantry needing to reload before planting stakes or AI actually going to make peace with each other.

    Its slowly getting there though, which is good.

    Btw, my own personal bug list:
    http://shoguntotalwar.yuku.com/topic/52462 (beware, its huge )
    Last edited by FactionHeir; 04-29-2009 at 19:31.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #9
    Høvedsmann i Leidangen Member Zajuts149's Avatar
    Join Date
    Dec 2004
    Location
    Trondheimr, Norvegr
    Posts
    77

    Default Re: Patch 3!

    Wow! looking at that list, I see stuff that had to be patched in STW. Was nothing learnt on the way, or did Sega put a gun to their head? Damn I'm glad I didn't buy ETW.
    "Ar scal risa
    sa er annars vill
    fe eþa fior hafa;
    sialdan liggiandi vlfr
    ler vm getr,
    ne sofandi maþr sigr."
    -Hàvamàl

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO