??????Jaegers now have muskets instead of incorrect rifles
Oh nvm. I guess they wanted to get rid of ALL rifles in the early-era battles.Long riflemen and winged hussars removed from early era battles.
??????Jaegers now have muskets instead of incorrect rifles
Oh nvm. I guess they wanted to get rid of ALL rifles in the early-era battles.Long riflemen and winged hussars removed from early era battles.
Awesome, naval invasions! That will deffintely make campaigns more interesting now.
Other changes:
All European line infantry have now +3 extra defense. For Marathans and Ottomans this is a little different.
Tosa Inu
They already had much too high a defence value as it was.All European line infantry have now +3 extra defense.
Be aware with melee defense shield and armour values are now also counted in the value shown on the unit card. The actual melee defense stat itself has not really changed for most units with this patch, though the values are being looked at for future balance patches.
Unit Design Lead
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
hey, Jack, just wondering if inter-AI diplomacy will be looked at at some point? i did not see anything about it in the patch list. currently, the AI does not seem to be able to make peace with other AI factions. once two factions are at war, they're at war still 50 years later despite both factions not doing anything to each other.
There are going to be constant AI improvements and updates with every patch. We're well aware of the issues relating to the campaign AI and making peace and its being worked on.
Unit Design Lead
Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
Something not mentioned in the patch notes among other things are naval click crash and defeat an army that was targeted by another army crash. Also things like grenadiers forced to reload after using grenades, light infantry needing to reload before planting stakes or AI actually going to make peace with each other.
Its slowly getting there though, which is good.
Btw, my own personal bug list:
http://shoguntotalwar.yuku.com/topic/52462 (beware, its huge)
Last edited by FactionHeir; 04-29-2009 at 19:31.
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Wow! looking at that list, I see stuff that had to be patched in STW. Was nothing learnt on the way, or did Sega put a gun to their head? Damn I'm glad I didn't buy ETW.
"Ar scal risa
sa er annars vill
fe eþa fior hafa;
sialdan liggiandi vlfr
ler vm getr,
ne sofandi maþr sigr."
-Hàvamàl
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