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Thread: Tainted Minds - Small Mafia [Concluded]

  1. #271

    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Go town!

    This game caused me to spiral heavily into a Warhammer 40k inducted coma, I've been reading up on it the past few days and checking everyone's claims and stats haha.

    and I'm not even in the game!

    Reading this was quite enjoyable, Mafia is indeed a good spectator sport at times.

    Good game town, great game taka.
    Last edited by Splitpersonality; 05-27-2009 at 04:10.
    Quote Originally Posted by TosaInu
    Thank you for the smile, I like your image a lot. Hopefully you don't feel too much like a number here.

    Rest in peace TosaInu

  2. #272
    Member Member atheotes's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    yay...finally i am part of the winning faction after losing in swords in the moon and drawing in Omerta...


    great work taka... i enjoyed the game even though i was not familiar with the settings

  3. #273

    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Doctor roles never seem to work out for me

    Grey Knight – Protect
    You are a Soldier from the Ordo Malleus, sent to assist the Blood Ravens in retrieving this Chaos Relic.

    Your strength and powerful psyker abilities enable you to protect another fellow Space Marine at night, shielding them from any physical or psychic harm.

    Abilities
    Protect a player at night

    Battle Ratings
    Close Combat – 3
    Ranged Combat – 3

    Remove all threats to win

  4. #274
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    I was a roleblocker/protector role. I could have been extremely useful.
    #Winstontoostrong
    #Montytoostronger

  5. #275
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Whoot! My knowledge came in handy! I actually helped!

  6. #276
    Pew Pew Pew expert Member taka's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Roles

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi atheotes, thanks for playing

    Here's your role:

    Force Commander - +10 ambush threshold
    You are the Force Commander of this small squad of Blood Ravens brothers, tasked with protecting the Relic and escorting it back to the extraction point.

    Although you have no night abilities, you are very important to the team, as your presence rallies the squad, increasing their morale in battle and making each soldier fight harder.

    Being a battle-hardened veteran from centuries of wars, you have survived through many experiences – you are a tough nut to kill; and because of that you are skilled in both close and ranged combat.

    Traits
    Increase threshold for ambush kill (+5) (decrease chance of your squad being killed during an ambush)
    Higher chance of surviving an ambush
    50% chance of surviving a night kill

    Battle Ratings
    Close Combat: 5
    Ranged Combat: 5

    Remove all threats to win
    Any questions feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Whitey Eyez, thanks for playing

    Here's your role:

    Chaos Marine – kill, ambush, - 5 ambush threshold
    You are an Alpha Legion Chaos Marine – bent on the destruction of the Imperium and the followers of the Emperor. To achieve your goal, you must release the Daemon in the relic to assist the Followers of the Dark Gods on destroying the Imperium.

    You have been ordered to infiltrate into the squad protecting the Relic and kill everyone to release the Chaos prized relic.

    You are also a powerful psyker. You can communicate telepathically with your brothers in the Alpha Legion to ambush the squad. Your presence lowers the defence threshold.

    There is also one player that is corruptible. If you by chance select the corruptible player for a night kill, you will convert him instead.

    Traits
    -5 Ambush threshold

    Abilities
    One Kill per night (You attack using psychic powers).
    Call in a heavy ambush – can only be used once (100% ambush chance. Ignores ambush kill threshold, effectively 2 kills in one night).

    You have no Battle ratings

    Kill all the Space Marines and other threats to win
    Here's your cover role:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi AVSM, thanks for playing

    Here's your role pm:

    Librarian – Investigate
    You are the powerful Librarian psyker in this Blood Ravens Squad, protecting your allies from psychic attacks and helping to contain the Daemon in the Relic.

    Being a psyker, you can see into the minds of others – to see who is loyal to the Emperor or an enemy of the Imperium

    Abilities
    Investigate one person per night.

    You do not have any Battle Ratings.

    Remove all threats to win
    Here's a cover role if you feel you need one:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me


    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Iskander, thanks for playing

    Here's your role pm:

    Eldar Ranger – Kill, -5 ambush threshold
    You are an Eldar Ranger who has chosen the path of the outcast. Still the Eldar Craftworlds recognise that this relic is extremely dangerous and have asked you to destroy it, fearing that the other Eldars might succumb to Chaos.

    To accomplish this task, you have to kill everyone that gets in your way and then to finally destroy the Relic once and for all.

    You are a master of stealth and dealing death with your Long Rifle. Your presence lowers the defence threshold.

    Traits
    -5 Ambush threshold

    Abilities
    One Kill per night (You attack using a physical attack).

    You have no Battle Ratings

    Kill all the Space Marines and other threats to win
    Here's your cover role:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 

    Quote Originally Posted by taka
    Hi Sasaki, thanks for playing

    Here's your role pm:

    Grey Knight – Protect
    You are a Soldier from the Ordo Malleus, sent to assist the Blood Ravens in retrieving this Chaos Relic.

    Your strength and powerful psyker abilities enable you to protect another fellow Space Marine at night, shielding them from any physical or psychic harm.

    Abilities
    Protect a player at night

    Battle Ratings
    Close Combat – 3
    Ranged Combat – 3

    Remove all threats to win
    Here's a cover role if you feel that you need one:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Ichigo, thanks for playing

    Here's your Role pm:

    Inquisitor – Investigate psykers
    An Inquisitor from the Ordo Hereticus , you have been sent to accompany this squad of Blood Ravens to prevent anyone from being converted to Chaos. However it seems that there is already a tainted amongst the squad.

    You specialise in witch hunting and so you are very sensitive to psykers, sanctioned or tainted.

    Abilities
    Investigate one person per night.

    You have no Battle Ratings.

    Remove all threats to win
    Here's a cover role if you feel you need one:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Pizza, thanks for playing

    Here's your role:

    Chaplain – Protect/Role block
    You are the Chaplain, a powerful warrior and the spiritual leader of this small Blood Ravens squad, tasked with keeping each Marine’s spiritual health, discipline and faith in check.

    At night you visit a marine and pray together, making sure that the marine does not succumb to the forces of Chaos.

    Abilities
    Protect a player from physical harm at night
    Block the protected player’s action if they have any

    You have no Battle Ratings.

    Remove all threats to win
    Here's a cover pm if you feel you need one:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi FH, thanks for playing

    Here's your role:

    Apothecary – Revive (takes 2 turns)
    You the squad’s Apothecary, tasked with healing any space marine injured in battle during this extraction of the Relic.

    Your special medical training allows you to tend to wounded marines, and allows you to perform a battle surgery to revive any fallen battle brothers. However, to revive a Marine takes time and you can only revive a marine no more than once.

    Abilities
    Revive a player (takes 2 turns and will be announced in public. Can also only revive a player once. Can be used more than once but will need to wait till the revival of previous player finishes)

    Battle Ratings
    Close Combat – 2
    Ranged Combat – 1
    Here's a cover role if you feel you need one:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Capt BA, thanks for playing

    Here's your role:

    Terminator
    You are the Squad’s Terminator. The most powerful Marine in the whole team with super heavy armour, you are here to escort the relic to the extraction point.

    Although you have no abilities, you are equipped with a Thunder hammer and a Storm bolter meaning that you are excellent at both ranged and close combat.

    Battle Rating
    Close Combat – 5
    Ranged Combat – 5

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Shay'lin, thanks for playing

    Here's your role:

    Tactical Marine
    You are the Squad’s Tactical Marine. You are here to escort the relic to the extraction point, engaging in ranged and close combat for your squad.

    Although you have no abilities, you are equipped with a Bolter rifle and combat knife which gives you reasonable killing power both at ranged and close combat. However this means that you will are not as good as any of the other specialised marines.

    Battle Rating
    Close Combat – 2
    Ranged Combat – 3

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Beskar, thanks for playing

    Here's your role:

    Assault Marine
    You are the Squad’s Assault Marine. You are here to escort the relic to the extraction point, engaging in close combat for your squad.

    Although you have no abilities, you are equipped with a Chainsword and bolt pistol which gives you tremendous Close combat killing power. But this means that you will not do as well in ranged combat.

    Battle Rating
    Close Combat – 5
    Ranged Combat –1

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Beefy, thanks for playing

    Here's your role:

    Devastator Marine
    You are the Squad’s Devastator. You are here to escort the relic to the extraction point, giving ranged cover for your squad.

    Although you have no abilities, you are equipped with a Heavy Bolter which gives you tremendous ranged fire power. But this means that you will not do as well in close combat.

    Battle Rating
    Close Combat – 1
    Ranged Combat – 5

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi YLC, thanks for playing

    Here's your role:

    Assault Marine
    You are the Squad’s Assault Marine. You are here to escort the relic to the extraction point, engaging in close combat for your squad.

    Although you have no abilities, you are equipped with a Chainsword and bolt pistol which gives you tremendous Close combat killing power. But this means that you will not do as well in ranged combat.

    Battle Rating
    Close Combat – 5
    Ranged Combat –1

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Greyblades, thanks for playing

    Here's your role:

    Devastator Marine
    You are the Squad’s Devastator. You are here to escort the relic to the extraction point, giving ranged cover for your squad.

    Although you have no abilities, you are equipped with a Heavy Bolter which gives you tremendous ranged fire power. But this means that you will not do as well in close combat.

    Battle Rating
    Close Combat – 1
    Ranged Combat – 5

    Remove all threats to win
    Any questions, feel free to pm me

    Spoiler Alert, click show to read: 
    Quote Originally Posted by taka
    Hi Khazaar, thanks for playing

    Here's your role pm:

    Scout – -10% ambush chance
    You are the Blood Ravens Squad Scout. You have stealth technology that helps you carry out recon missions without being noticed.

    Your job as a space marine scout is to scan the area during the night for enemies and so reducing the chance of the squad being ambushed

    Although you have no night abilities, you presence still influences the survival of the squad.

    Traits
    Lower the chance of an ambush. As long as you are alive, the chance will always be -10% lower.

    Battle Rating
    Close Combat – 1
    Ranged Combat – 2

    Remove all threats to win
    Any questions feel free to pm me
    Quote Originally Posted by Reenk Roink View Post
    Act all cool and stuff, only taka knows about your true noobness.
    Tainted Evil, Reenk's synopsis

    Quote Originally Posted by Sasaki Kojiro View Post
    taka points his finger at iskander and says "pew pew pew". He then points his finger at atheotes and repeats the odd gesture "pew pew pew". The other gunfighters look at him oddly.
    Gunfight at the O.K Corral

  7. #277
    Senior Member Senior Member Beefy187's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    MVP: Atheotes

    Fantastic work, leading the discussion on the final work

    Good job


    Quote Originally Posted by Beskar View Post
    Beefy, you are a silly moo moo at times, aren't you?

  8. #278
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Great game taka, please host more
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  9. #279
    Bastion of Sanity Member Captain Blackadder's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Excellent my team won and I was still alive at the end of the game a first for me.


    Coming Soon to a Gameroom Near You

  10. #280
    Member Member atheotes's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Quote Originally Posted by Beefy187 View Post
    MVP: Atheotes

    Fantastic work, leading the discussion on the final work

    Good job
    thank you... but honestly YLC and Shlin's knowledge helped us a great deal.

  11. #281
    Looking for a Cul pRit Member Khazaar's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Yay, dead town win! At least i went down fighting...

    GG everyone, Taka thanks for hosting...

  12. #282

    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    WE WON!!!

    Thanks for atheotes to solving the maths problem when I was too lazy to, and to Taka for hosting


  13. #283
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    My sacrifice did good! :)
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

  14. #284
    Pew Pew Pew expert Member taka's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    thanks everyone for playing

    also just to let you know, if white eyes had targeted beefy for the night kill, beefy would have been converted instead, meaning a third mafia. Iskander was kinda like a 3rd party mafia/SK

    Great team work at the end, otherwise im sure that it would have been a mafia victory

    And excellent choices for kills, white eyes and iskander

    i'm thinking of hosting another battle royale styled game in the near future similar to tainted evil, probably set on a different theme or the same if enough people are interested in keeping the same theme. please let me know if you guys are interested
    Quote Originally Posted by Reenk Roink View Post
    Act all cool and stuff, only taka knows about your true noobness.
    Tainted Evil, Reenk's synopsis

    Quote Originally Posted by Sasaki Kojiro View Post
    taka points his finger at iskander and says "pew pew pew". He then points his finger at atheotes and repeats the odd gesture "pew pew pew". The other gunfighters look at him oddly.
    Gunfight at the O.K Corral

  15. #285
    Looking for a Cul pRit Member Khazaar's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Taka, battle royale with WH40k sounds good, maybe with factions fighting eachother instead of individuals so that everybody is involved (hopefully)...

  16. #286
    Downgradez :( Member Iskander 3.1's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Thanks Taka! This has been fun, so far this has been the only game where I've been a member of the mafia. Excellent game guys.
    Strikeout!

  17. #287
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Tainted Minds - Small Mafia (IN PLAY)

    Yeah....good job town....I really didn't want to win a lurker victory... but came too close

    (I mean shlin had the right idea....)

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