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Thread: Successor game rules, draft one.

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  1. #1
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: Successor game rules, draft one.

    Quote Originally Posted by Ignoramus View Post
    Excellent. I would just add a clause allowing a noble to leave a province to his natural son. I think we had this in KotR.
    ...or to any avatar of his choice, thus leaving the ability for a player to leave a province to his next avatar.
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  2. #2
    Senior Member Senior Member econ21's Avatar
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    Default Re: Successor game rules, draft one.

    Quote Originally Posted by Tristan de Castelreng View Post
    ...or to any avatar of his choice, thus leaving the ability for a player to leave a province to his next avatar.
    I thought that was what we trying to avoid with the whole "land goes to the Duke" thing?

    Igno's idea of leaving land to your natural son is very characterful.

    But leaving it to your reincarnation does not feel right to me. I'd prefer a new avatar to mean a new start. Apart from it just feeling "gamey", I am worried about players becoming one man dynasties that come to exert a stranglehold on the game. Death is a great leveller.

  3. #3
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: Successor game rules, draft one.

    Quote Originally Posted by econ21 View Post
    I thought that was what we trying to avoid with the whole "land goes to the Duke" thing?

    Igno's idea of leaving land to your natural son is very characterful.

    But leaving it to your reincarnation does not feel right to me. I'd prefer a new avatar to mean a new start. Apart from it just feeling "gamey", I am worried about players becoming one man dynasties that come to exert a stranglehold on the game. Death is a great leveller.
    I agree.

    In KotR, if I remember correctly, with the exception of the Prinz, who inherited all royal lands when he became King, a character had to be knighted before he could be assigned land by a Duke. So passing on land to your next avatar was nigh impossible. I remember that Stig's plan, as Duke of Franconia, to make his daughter his heir so his next avatar could presumably marry her and inherit the Duchy, raised some eyebrows.

    In LotR, I admit to taking part in land fraud by passing on Constantinople from Aleksios to Tiv, my next avatar, rather than to Ioannis, as one would expect. Which in hindsight was a bit sleazy of me, though at that point Al was terrified of civil war occurring after his death.

    Personally, I think not keeping territories in the exact same hands from generation to generation encourages cooperation amongst House members. You scratch someone's back now, and they'll take care of your next avatar later. It promotes House cohesion rather than individual accumulation.

    Perhaps, as mentioned earlier, there should be a few turns gap between the death of a player's old character and the spawning, or assumption, of his new one. Thus ensuring that everyone starts out with no inherited land. This, also discussed earlier, would encourage players to maximise and preserve their current character since death would become more of an impediment.
    Last edited by OverKnight; 07-12-2009 at 05:43.
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  4. #4
    Member Member KnightnDay's Avatar
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    Default Re: Successor game rules, draft one.

    Quote Originally Posted by OverKnight View Post
    I agree.

    In KotR, if I remember correctly, with the exception of the Prinz, who inherited all royal lands when he became King, a character had to be knighted before he could be assigned land by a Duke. So passing on land to your next avatar was nigh impossible. I remember that Stig's plan, as Duke of Franconia, to make his daughter his heir so his next avatar could presumably marry her and inherit the Duchy, raised some eyebrows.

    In LotR, I admit to taking part in land fraud by passing on Constantinople from Aleksios to Tiv, my next avatar, rather than to Ioannis, as one would expect. Which in hindsight was a bit sleazy of me, though at that point Al was terrified of civil war occurring after his death.

    Personally, I think not keeping territories in the exact same hands from generation to generation encourages cooperation amongst House members. You scratch someone's back now, and they'll take care of your next avatar later. It promotes House cohesion rather than individual accumulation.

    Perhaps, as mentioned earlier, there should be a few turns gap between the death of a player's old character and the spawning, or assumption, of his new one. Thus ensuring that everyone starts out with no inherited land. This, also discussed earlier, would encourage players to maximise and preserve their current character since death would become more of an impediment.
    I agree with OverKnight for the reasons he states. It really seemed gamey to me to allow passing on land to your next avatar in LOTR. In fact I really wasn't in favor of reserving in-game avatars either. The unknown factor of exactly what you are going to get for your next avatar makes for a better game IMO.

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