yeah but it also showed the horse of the second and the chamfron of the first.
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
Yup, was just saying that it was taken from that exact pic, btw that chamfron seemed to me as a spear XD
Holy jeez that looks awesome! Great work Gustave et al![]()
We love you because you died and resurrected to save us...
Spoiler Alert, click show to read:
Yes indeed, kudos to Tux for the awesome horse models !
The Sweboz version will surely be even more and with other components as well.
Like I said, just the horse models...
Pretty things, arent they?
Some pics from behind the scenes:
Then with a normal map generated from a high poly model:
Compared to:
And skinned by our biggest slave Gustave:
![]()
EB-1 wouldn´t have been released in such a splendid fashion if it not were for the tireless activity of Tux. May never come the day that he leaves EB-II, because on that day, our project will be doomed to failure.
I think that a great percentage of what has made EB a great, historically accurate representation of the ancient world is Tux, he really deserves to be praised every day for his eternal work on the EB models and now also on some of its beautiful skins.
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Last edited by -Praetor-; 09-15-2011 at 18:50.
IMPRESSIVE!
Horses were allway one of the things I'm worst at drawing![]()
haha, me too.
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
*starting to blush* Thanks Francisco, but don't worry about that, I'll always have EB2 as one of my hobbies and will contribute on a long term even if my job will slow me down like it does now.
[eternal slave mode on] Back to work on some new resource icons for the strat map...
I'm actually very interested in helping with the resources. Can you post a resource list you plan to include?
Aren't you the old admin of TWC or something?![]()
'...usque adeo res humanas vis abdita quaedam:opterit et pulchros fascis saevasque secures:proculcare ac ludibrio sibi habere videtur.' De rerum natura V, 1233ff.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
mmmmmm tricky, but I'm loving these guessing games ^^Can you guess the type of resource this icon represents? :P https://img24.imageshack.us/img24/1381/unled5t.jpg -Praetor-
Conifers for timber, bales of rice/grain and pottery clay?
Hmm it's either timber or a spring roll...
We love you because you died and resurrected to save us...
Spoiler Alert, click show to read:
Is hemp going to be a resource in the game? Just wondering.
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
sorry for being ot .. but how many (different) resources are going to be in ebii?
M2TW has a limit for 27 resources, but some are reserved for special features, so we are having 24 different types.
BTW, the pics are 3 shots of a single resource, not 3 different ones.
My guess is incence but i´m not sure, the plants don´t look all that fitting.
Is that the entrance to a warehouse in the righthand picture?
If it's a single resource, it must be something that grows on the plant, gets "processed" and then stored in bales...
But I have no idea about what could be :D
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