The values in descr_events.txt are years, not turns, and the game automatically adjusts for that. (The only reason people change this is due to a mixture of impatience and disregard for accuracy.)Originally Posted by Corle
If you are going for historical accuracy you are going to have to change export_descr_ancillaries.txt instead—multiply turn numbers on the relevant ancillaries' triggers by four. Search for I_TurnNumber and be prepared to waste some time.
You may also wish to change descr_missions.txt, in order to ensure you get missions with the same frequency per year (for same frequency per turn, leave this file as-is). For the latter search for exclude_duration and multiply by four. Note: this will make the game harder in some ways, and easier in others because you will literally be getting missions only 25% as often as before.
Finally, if you can be bothered, there is a single line in export_descr_guilds.txt you may want to change. Search for I_TurnNumber and multiply by four.
There is no end-the-game event perse—this is dealt with automatically by the year you set for enddate in descr_strat.txt.Originally Posted by Corle
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