I was interested in Husar's comments as he seemed to be having a persistent and consistent DOW event in his game which is something I'd never experienced. In my campaigns every DOW I'd had was always a one-off random event which could simply be avoided by replaying the end of turn.
However, that was until this afternoon, and it does appear that something has changed. I've just had two quite novel events in my French Campaign.
The first was a persistent if somewhat pointless 'Rabid Lemming' DOW by the Inuit Nations who went from Friendly to Hostile without warning and declared war on me despite being Feeble and Destitute. The big difference was that even after two replays they refused to change their minds, or accept a peace offer, which was a first. So, whether I like it or not I am now at war with a rabid lemming and I suspect I shall have to destroy them before I can get any peace.
The second was a sudden DOW from Great Britain (Moderate/Modest/Unfriendly) allied to Austria (weak/modest/Indifferent). Whilst, not exactly unexpected Britain has been subject to a blockade by Prussia since the start of the game and are far too weak to take on the might of France and Spain (as well as Prussia etc.). Austria obviously agreed and refused to honour their alliance leaving them all alone to face the consequences.
Again I reran the End of Turn after they refused to consider a peace deal, and this time instead of a DOW, Britain came up with a proposal to exchange the Algonquin Territory(French) and the Iroquios Territory (French) for Jamaica(British) and Georgia(British) plus Advanced Naval Tech and 230 gold. I actually considered accepting that deal as although I had spent a lot of money developing the Native American Territories, both Georgia and Jamaica have ports. However, in the end I refused mainly because it would have split Louisana from French Canada.
So, anyway the British were sent away without being given what they wanted and next turn they DOW'd again.
Now this is begining to look promising. At least there is an element of consistency if these events, even if they are still pretty dumb moves by the AI.
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