Quote Originally Posted by Exosus View Post
A lot of it is just stopping to consider your choices. It goes against the grain, at least for me, because I tend to think in terms of games rather than in terms of history. Any historical game I have played tends to operate by the conventions of gaming, so thinking of things as if they were real was an invalid and frustrating way of doing things.

The more I've overcome that, the better I have played. Just a thought.
I think what Skoran has in mind is the little tricks in the game that few people know about, not general strategy advice.

One example is guard mode (or not) for troops on walls.

Another example I can think of was posted a few weeks ago by someone (Paulus?) saying that archer units get an accuracy penalty if their formation is more than 3-deep.

Tricks that have nothing to do with strategy, but are nevertheless important for gameplay.