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Thread: EB Online Tournement Battle Report Thread

  1. #331
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Gabeed View Post
    See, I don't think so. I think the smart ones still won't. Especially since I'm talking about the incredibly cheap ones that are easy to javelin to death (African forest) being at 5000. Others would still be as high as 10,000, or more. I'm not saying that it has to 50% of the previous cost for elephants . . . I just want to find the small overlap between expensive and affordable. Right now no one in their right mind would use elephants.
    I agree with here, however if we are going to go through this, let's not alter the EDU, let's just go with the easier way, giving them 5000 mnai should do the job as you wrote. If someone cheats...well by replay we can check the mnai the cheater spent.

    My idea is that we shouldn't make the rules faction based, but culture... for example:

    Western Hellenic factions: AS, Ptolies, Maks, Epeiros, KH
    Eastern Hellenic: Pontos, Baktria, Hayasdan (Not sure about that)
    "Barbarians": Arverni, Aedui, Sweboz, Lusos, Casse
    Nomads: Saka, Sauros, Pahlava (Not sure about that)
    Western non-Hellen: SPQR, Karthadastim
    And Saba which will get unique rules, I guess...

    Also, someone in the past advised to not let the people to have more than 4 or 5 from the same units, I totally agree with this. It's boring, when you see tons of Pantodapoi Phalangitai or Cohors Reformata dancing on the battlefield. If someone plays with Romani, then has to understand, there weren't only legionaries and Hellenic factions are not just phalanxes and heavy cavalry.
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  2. #332
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Has it been proposed to change the multi-EDU? We need to update the EDU anyways for KH and other factions with missing units. It would be IDEAL if we scaled down the elephants to bodyguard size(40 men on huge like Casse FM chariots) so they are around ~5000-7000 mnai - about the same as a heavy cataphract.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  3. #333

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by tsidneku View Post
    ...
    I think it would be easier to edit the edu to suit our purposes. I guess the challenge would still be to ensure that every player implements the edited edu successfully.
    This is probably the best way to go, if anyone knows how to edit the MP unit.files please let us know.

    In the meantime I'll take a look at the files and see what I can find, (I've played around with the exp.desc.files and area of recruitment files before, it should not be too hard). If I cannot figure it out I'll check the EB Unofficial Modding Projects subforum, and/or post questions there.

  4. #334

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Gabeed View Post
    1. No more chevrons (I've been convinced by NeoSpartan).

    2. Elephant cost cut roughly in half to allow elephants to be actually used while keeping with historical armies.
    @1: I guess that's not a bad idea.

    @2: If you have 100 elephants that cost 10.000 mnai, cutting down the cost of those elephants to 5.000 and changing the unit size to 50 is a far better idea IMHO than having a so-called 'elephant fund'. Why? Because this way, you don't need budget imbalances (where one player has greater fund than another).

    Quote Originally Posted by Apázlinemjó View Post
    I agree with here, however if we are going to go through this, let's not alter the EDU, let's just go with the easier way, giving them 5000 mnai should do the job as you wrote. If someone cheats...well by replay we can check the mnai the cheater spent.

    My idea is that we shouldn't make the rules faction based, but culture... for example:

    Western Hellenic factions: AS, Ptolies, Maks, Epeiros, KH
    Eastern Hellenic: Pontos, Baktria, Hayasdan (Not sure about that)
    "Barbarians": Arverni, Aedui, Sweboz, Lusos, Casse
    Nomads: Saka, Sauros, Pahlava (Not sure about that)
    Western non-Hellen: SPQR, Karthadastim
    And Saba which will get unique rules, I guess...

    Also, someone in the past advised to not let the people to have more than 4 or 5 from the same units, I totally agree with this. It's boring, when you see tons of Pantodapoi Phalangitai or Cohors Reformata dancing on the battlefield. If someone plays with Romani, then has to understand, there weren't only legionaries and Hellenic factions are not just phalanxes and heavy cavalry.
    Still discriminatory (see how you artificially classified the factions into specific slots?) in basis. If you are going to make ANY set of rules that is in essence two ore more SETS of rules, then you might as well (in THIS case, for EB Online Tourney) create a set of rules for each faction. In other words, research that leads to the best possible faction-specific rules is better than a few set of rules that restricts a few factions to a certain category. Otherwise, you'd simply expect one set of rules for the whole tourney.
    Last edited by vartan; 08-01-2009 at 10:04.
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  5. #335

    Default Re: EB Online Tournement Battle Report Thread

    won against antigonos.
    http://www.mediafire.com/?ndqjzymmyjb

    And i would contribute to this discussion, but i'm about to die from sleep deprivation right now.

    Also, do we have the player scores yet?

    Balloons from my first place in the Official EB Online Tournament:
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  6. #336
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by vartan View Post
    @1: I guess that's not a bad idea.

    @2: If you have 100 elephants that cost 10.000 mnai, cutting down the cost of those elephants to 5.000 and changing the unit size to 50 is a far better idea IMHO than having a so-called 'elephant fund'. Why? Because this way, you don't need budget imbalances (where one player has greater fund than another).



    Still discriminatory (see how you artificially classified the factions into specific slots?) in basis. If you are going to make ANY set of rules that is in essence two ore more SETS of rules, then you might as well (in THIS case, for EB Online Tourney) create a set of rules for each faction. In other words, research that leads to the best possible faction-specific rules is better than a few set of rules that restricts a few factions to a certain category. Otherwise, you'd simply expect one set of rules for the whole tourney.
    Yeah but if we make faction based rules, there will be quite a lot argues, because the similar factions will get differet unit restrictions, imho, but we will see.
    Spoiler Alert, click show to read: 



    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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  7. #337

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Apázlinemjó View Post
    Yeah but if we make faction based rules, there will be quite a lot argues, because the similar factions will get differet unit restrictions, imho, but we will see.
    Read the English carefully. You'll see the slightest hint that I support a single set of rules (I'm against discrimination).
    EB Online Founder | Website
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  8. #338

    Default Re: EB Online Tournement Battle Report Thread

    ok fellas GREAT news

    I just went into the EB MP backup folder and messed with the export_desc_unit file and THATS IT!

    I changed to cost of elephants and game didn't crash.

    I then took the liberty to run a few more test to see if the game did or did not crash:
    (a) took spears out of Solduros--> game did not crash
    (b) made Arjos 60men instead of 80--> game did not crash


    What this means for the tourny:

    As long as changes to units are simple, dealing only with costs, unit size, weapons, and values (for armor/attack) the game will not crash.

    Now for the elephants...
    ...I can upload the file, and link it on my signature too, once a decition is made on the cost and # of elephants.

    p.s Cata Elephants are TOUGH!!!

  9. #339
    busy mercenary Member darius_d's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    The idea about elephants fund or sth similar is nice.

    My proposal of how to proceed:

    1) Establish rules for army formations for all factions, historically correct, and regardless of units stats or cost (this to be done later). First we need to know where to go to.
    And I think this part need to be well done and organized to serve for any tournament in the future as a solid universal basis.

    We might ask EB team historians to help.
    Current rules allow fantasie armies. This is EB mod, anyway.
    I don't mind if we spend also September on that, as in August most poeple go vacation and rules need to be tested.

    Rules for specific units may (and shall) be necessary (ex.: only one unit of 1st cohort allowed in roman army).

    2) Setting a balancing budget.
    Edit: the budget could be well increased from current 36K because smart restrictions about formations should be enough to allow balanced army and prevent factions like Romans spend all the money.

    In case of editing Multi-EDU (if applicable):

    - edition of hiring cost rather, than any other stats - we want that whoever play MP in EB he has similar experience with units bahaviour on battlefield as in the campaign. Cost changes are enough to reach the balance IMHO.

    - edition of unit descriptions (appearing in custom battle menu) so that all importnat information from EDU file is not missing:
    * who is really Elite, Heavy, etc (I don't think of chaning unit names, or classification, but description only)
    * what is primary and secondary weapon,
    * AP yes or no, etc bonuses
    Last edited by darius_d; 08-01-2009 at 12:38.

  10. #340
    busy mercenary Member darius_d's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by JinandJuice View Post
    won against antigonos.
    http://www.mediafire.com/?ndqjzymmyjb

    And i would contribute to this discussion, but i'm about to die from sleep deprivation right now.

    Also, do we have the player scores yet?
    if I count correctly, you lost your lead and eventually finished on 2nd place, mate


    this is for you - my congrats.


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    joke

  11. #341
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Well the July Tournement ends tonight so get those last games in:).

    I'll probably announce the final stats tomorrow and if anyone wants to nominate games for funniest, craziest, or best. Go for it!

    PS. No chevrons = Gallic Advantage.

    -Also, if we want to wait til September for new rules, we can just reset the ladder and keep going with the current rules.
    Last edited by antisocialmunky; 08-01-2009 at 13:36.
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  12. #342
    busy mercenary Member darius_d's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    @ ASM

    a question about cav -

    Liby-Phoenician Cav are elites, Brihentin are elites, so then why Linchophoroi Hyppeis are Heavy only?
    They apparently have same stats as L-PH Cav and better than Brihentin.

  13. #343
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    They are elite.

    So, do you guys jsut want to keep the current ruels for August or take a brak from online play to hammer out some new rules?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  14. #344
    Member Member spiritusdilutus's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by antisocialmunky View Post
    They are elite.

    So, do you guys jsut want to keep the current ruels for August or take a brak from online play to hammer out some new rules?
    Yes, I vote keeping the latest rules you mentioned on page 9 for August.
    That way I can finally afford me some Pedites Extraordinarii.
    Last edited by spiritusdilutus; 08-01-2009 at 16:14.

  15. #345

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by spiritusdilutus View Post
    Yes, I vote keeping the latest rules you mentioned on page 9 for August.
    second that...
    lets try some games with that


  16. #346

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by m0r1d1n View Post
    second that...
    lets try some games with that
    Third . . .ed, that is the best system at the moment. I'll be putting up a thread for August later today.

    I don't see a problem with us changing the rules for the better while the tournament occurs, we've already been doing it to some extent in July.
    Last edited by Gabeed; 08-01-2009 at 18:35.
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  17. #347
    Member Member spiritusdilutus's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Gabeed View Post
    Third . . .ed, that is the best system at the moment. I'll be putting up a thread for August later today.

    I don't see a problem with us changing the rules for the better while the tournament occurs, we've already been doing it to some extent in July.
    I concur, currently the best system with just a couple of tweaks.
    Anyone up for a "freundlich" match in the meantime?
    Last edited by spiritusdilutus; 08-01-2009 at 19:49.

  18. #348
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by vartan View Post
    Read the English carefully. You'll see the slightest hint that I support a single set of rules (I'm against discrimination).
    Try to read it when it's foreign language to you and it's night there. Thaaaaaaanks.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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  19. #349
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    JULY TOURNEMENT IS OVER

    So yeah, congrats to everyone who played! Results will be posted tomorrow. I guess I'm going to manage the August tournement. If anyone wants to switch factions, tell me. Also, this round will be scheduled to start on August 5th. There will be a new ruleset and revised rules. There will also be a new thread ETC.

    Once again, its been fun :).
    Last edited by antisocialmunky; 08-02-2009 at 03:54.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  20. #350

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by antisocialmunky View Post
    JULY TOURNEMENT IS OVER

    If anyone wants to switch factions, tell me. Once again, its been fun :).
    i would like to switch to Koinon Hellenon.
    It's been great playing with you all... looking forward to the next tourney...


  21. #351
    Member Member spiritusdilutus's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by m0r1d1n View Post
    It's been great playing with you all... looking forward to the next tourney...
    Same here!

  22. #352

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by NeoSpartan View Post
    ok fellas GREAT news

    I just
    (a) took spears out of Solduros--> game did not crash

    Leave their spears, please. The whole point of them having spears is so they can take out cavalry. I don't care if you think they look ugly while charging, it's still useful.

    I agree with darius here. if we are going to edit the EDU, edit prices, not stats.
    Last edited by Paul D; 08-03-2009 at 07:11.

  23. #353

    Default Re: EB Online Tournement Battle Report Thread

    Darius D: 1) Establish rules for army formations for all factions, historically correct, and regardless of units stats or cost (this to be done later).

    Current rules allow fantasie armies. This is EB mod, anyway.
    This seems silly though.

    If you went up against a steppe faction as the romans or greeks, there wouldn't be a magical force stopping you from getting those extra archers to counter their horse archers.

    Players need to have room to adapt to their enemy and use unexpected tactics to catch the enemy by surprise, and overly restrictive army choices just make the game just plain dull.

    I agree with Gabeed about elephants. They need lowered price so they can be a wild-card unit, not the odd-man-out

    Right now it would be pointless to get elephants, but even if it becomes worth it, they really aren't that powerful. Just get a 800 dollar unit of skirmishers and kill all the elephants in 2 volleys. Or use flaming arrows and make them run through their own men.
    Last edited by Paul D; 08-03-2009 at 07:18.

  24. #354
    busy mercenary Member darius_d's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Paul D View Post
    This seems silly though.

    If you went up against a steppe faction as the romans or greeks, there wouldn't be a magical force stopping you from getting those extra archers to counter their horse archers.

    Players need to have room to adapt to their enemy and use unexpected tactics to catch the enemy by surprise, and overly restrictive army choices just make the game just plain dull.
    That would be historical because Romans used archer auxilia, I wouldn't complain. But they never used 5 first cohorts or principes without hastati for example. Or is it historical that the only 2 cavalry unit in hellen army are hetairoi? We can avoid it.

  25. #355

    Default Re: EB Online Tournement Battle Report Thread

    @ASM: My score is 1-1, not 2-1; one battle fought between spiritus and me was just a friendly match, so i'm stuck at zero
    Last edited by Jebivjetar; 08-03-2009 at 10:34.


  26. #356
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by darius_d View Post
    That would be historical because Romans used archer auxilia, I wouldn't complain. But they never used 5 first cohorts or principes without hastati for example. Or is it historical that the only 2 cavalry unit in hellen army are hetairoi? We can avoid it.
    I agree, however I think, new hyper restrict rules wouldn't solve the problem in a good way. Let's trust the common sense and not forget to speak with our opponent before the battle.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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  27. #357

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by darius_d View Post
    That would be historical because Romans used archer auxilia, I wouldn't complain. But they never used 5 first cohorts or principes without hastati for example. Or is it historical that the only 2 cavalry unit in hellen army are hetairoi? We can avoid it.


    then make princepes and first cohorts more expensive in the EDU

    and People don't get light cavalry because most of the time it is impractical.

  28. #358

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Paul D View Post
    This seems silly though.

    If you went up against a steppe faction as the romans or greeks, there wouldn't be a magical force stopping you from getting those extra archers to counter their horse archers.

    Players need to have room to adapt to their enemy and use unexpected tactics to catch the enemy by surprise, and overly restrictive army choices just make the game just plain dull.

    I agree with Gabeed about elephants. They need lowered price so they can be a wild-card unit, not the odd-man-out

    Right now it would be pointless to get elephants, but even if it becomes worth it, they really aren't that powerful. Just get a 800 dollar unit of skirmishers and kill all the elephants in 2 volleys. Or use flaming arrows and make them run through their own men.

    x2

    You can't limit armies and have "historical formations only"... a smart general varies and uses his forces in deferent ways depending on the enemy he is facing.

  29. #359
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: EB Online Tournement Battle Report Thread

    The rules I've been cooking up allow you maximum flexibility against all threats but jsut because you're allowed to do it doesn't mean it'll work. Also, I'll try to have final scores out tonight. I'm going ot add them up from scratch.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  30. #360

    Default Re: EB Online Tournement Battle Report Thread

    Quote Originally Posted by Paul D View Post
    Leave their spears, please. The whole point of them having spears is so they can take out cavalry. I don't care if you think they look ugly while charging, it's still useful.

    I agree with darius here. if we are going to edit the EDU, edit prices, not stats.

    this isn't a change of stats,

    IF the bug causing the unit to switch to spears without me hitting alt+click were not present THEN we would not be having this conversation. (btw... this is the same problem Hoplites had when EB .8 1st came out, they switched to swords, so the EB team took out their swords)

    But since the soldiers keep switching to spears, their effectiveness is compromised. The 13 attack + .225 lethality of the sword, makes Solduros (and similar units for Casse/AS/Pontus/Dacia/Ptolemoi) able to defeat Gaesate and stant toe-to-toe with other top-notch-infantry elites. The spear 18 attack + .13 lethality gets the Solduros (and the like) killed.

    When it comes to effectiveness VS cavalry both weapons dish out a can-'o-woopass. I have not seen a decrease in combat effectiveness.

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