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  1. #1
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    Is this how it worked in previous games? How was the faction funded?

    France is woefully underdeveloped in this game.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
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    How do you motivate your employees? Waterboarding, of course.
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  2. #2
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Vladimir View Post
    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    Is this how it worked in previous games? How was the faction funded?

    France is woefully underdeveloped in this game.
    The King's edict has to be kept in mind as well; it requires structures to be built before recruitment takes place. That's why I left my build order as it is, I wanted to free AG's hand to put things in the correct order within the structure of the King's edict. I hope that's clear in the way I wrote it out.

    In previous games if the Seneschal didn't like your build order he didn't build anything. If people get too annoyed about it they can try to introduce an Edict to force the settlement owner's hand, but the realistic truth is that we don't have one hand guiding our nation, we have many. That makes for a disorganized game of MTWII, but a very interesting game of politics and negotiation.


  3. #3
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: KOTF OOC Thread

    My guess? A combination of Econ's revelation that not having a grain exchange can cause negative traits for governors and the first part of Edict 1.1 (which won with 100% of the vote, including yours. ).

    Edict 1.1: No recruitment of any kind will be allowed in towns or castles that do not have at least a small church or chapel and either farms (OOC : lvl 1) or a grain exchange.

    Do first level roads affect trade? They never show a projected increase in trade when I queue them. and in LTC ports don't produce trade until the second tier (I found that one out recently on the LTC forum).

    Unless we're already showing a large deficit for turn two I wouldn't worry. Money has tended not to be a problem in these games, and after the first couple terms we always seem to be stinking rich. At the end of last game while I had the Seneschal equivalent position I even purposefully ran our economy into the ground with a huge debt to help support a rebellion, and we could have come out of it within a few turns.

    I also suspect if our economy showed any weakness many of the players who were pushing for slower expansion would suddenly be in favor of war against England or some other neighbor...
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  4. #4
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    While I've always been stinking rich in LTC it's always been a result of having control of an entire faction and a fiscal growth policy. I do so love playing Venice. France is another story. My heart fell a little when I realized how poorly developed it is.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  5. #5
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Zim View Post
    My guess? A combination of Econ's revelation that not having a grain exchange can cause negative traits for governors and the first part of Edict 1.1 (which won with 100% of the vote, including yours. ).

    Edict 1.1: No recruitment of any kind will be allowed in towns or castles that do not have at least a small church or chapel and either farms (OOC : lvl 1) or a grain exchange.

    Do first level roads affect trade? They never show a projected increase in trade when I queue them. and in LTC ports don't produce trade until the second tier (I found that one out recently on the LTC forum).

    Unless we're already showing a large deficit for turn two I wouldn't worry. Money has tended not to be a problem in these games, and after the first couple terms we always seem to be stinking rich. At the end of last game while I had the Seneschal equivalent position I even purposefully ran our economy into the ground with a huge debt to help support a rebellion, and we could have come out of it within a few turns.

    I also suspect if our economy showed any weakness many of the players who were pushing for slower expansion would suddenly be in favor of war against England or some other neighbor...
    Roads, FYI, make a huge difference in trade income. They do more in Broken Crescent, but it's a lot in vanilla and I presume in LTC as well. Those prediction screens are unreliable in the extreme.


  6. #6
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    BTW crackin' good story between YLC and Tristan to explain IC what could've been left an OOC slip-up. I'm really fond of the way we're kicking things off here.


  7. #7

    Default Re: KOTF OOC Thread

    Did YLC redo his move? Because if so, I would consider that not in the spirit of the game.

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  9. #9
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: KOTF OOC Thread

    It's funny, that button is only useful when you want to lift a siege without moving your army. When does that situation pop up?

  10. #10
    Senior Member Senior Member econ21's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Vladimir View Post
    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    ...

    France is woefully underdeveloped in this game.
    I know you may have rules queries, but this kind of concern is exactly the sort of thing that we should debate in character rather than out of character. Take it up in Council and/or with your Duke etc. The more genuine political debate we can generate the better. We're often trying to manufacture conflicts, but if you think something really hurts the kingdom, raise a stink over it.

  11. #11
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    OK. My impression was that the initial game rules were an OOC thing and that no more edicts can be proposed until the next council session. My IC concerns will develop over the next couple turns and are influenced by my character's fiscal traits.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  12. #12
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Yes I'd be more than happy to have someone challenge the position in character.

    Then you can really get a feel for the obvious, and not so obvious leverage options available in the game.


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