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Thread: KOTF OOC Thread

  1. #691
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    I read them and a rewrite would help. Those are the rules I'm going to base my actions on.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
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  2. #692
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: KOTF OOC Thread

    Tristan and Rowan are right. The build queue you set in the SOT thread is for the Seneschal, it's not something you queue up in your settlement in-game. He doesn't have to build something in any given settlement, but if he does he has to follow the build queue posted by the owner of the settlement (if there is one, otherwise he can pick any building). Control over where money goes is by far and away the strongest power the position has.

    Prioritized units are a limited exception to the Seneschal's total powers over the country's purse strings, in that he would be required to fill such orders before getting to allocate any other money at all to buildings or other recruitment. There used to be a very small number of prioritized buildings at higher ranks as well in the previous game, but this power was little used (anyone is free to try to reinstate that on at a Council, though. Getting the votes to pass would convince me it's popular enough to make it back in).

    I suppose those of us who have been in this for multiple games have just become used to the wording.

    And to answer an earlier question, refusing to allocate any money to a player's build queue is one way a Seneschal could "encourage" someone to permit the building of that trading port or market rather than those ballista towers or whatever other military building they want.
    Last edited by Zim; 08-14-2009 at 13:22.
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  3. #693
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    Is this how it worked in previous games? How was the faction funded?

    France is woefully underdeveloped in this game.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  4. #694
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Vladimir View Post
    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    Is this how it worked in previous games? How was the faction funded?

    France is woefully underdeveloped in this game.
    The King's edict has to be kept in mind as well; it requires structures to be built before recruitment takes place. That's why I left my build order as it is, I wanted to free AG's hand to put things in the correct order within the structure of the King's edict. I hope that's clear in the way I wrote it out.

    In previous games if the Seneschal didn't like your build order he didn't build anything. If people get too annoyed about it they can try to introduce an Edict to force the settlement owner's hand, but the realistic truth is that we don't have one hand guiding our nation, we have many. That makes for a disorganized game of MTWII, but a very interesting game of politics and negotiation.


  5. #695
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: KOTF OOC Thread

    My guess? A combination of Econ's revelation that not having a grain exchange can cause negative traits for governors and the first part of Edict 1.1 (which won with 100% of the vote, including yours. ).

    Edict 1.1: No recruitment of any kind will be allowed in towns or castles that do not have at least a small church or chapel and either farms (OOC : lvl 1) or a grain exchange.

    Do first level roads affect trade? They never show a projected increase in trade when I queue them. and in LTC ports don't produce trade until the second tier (I found that one out recently on the LTC forum).

    Unless we're already showing a large deficit for turn two I wouldn't worry. Money has tended not to be a problem in these games, and after the first couple terms we always seem to be stinking rich. At the end of last game while I had the Seneschal equivalent position I even purposefully ran our economy into the ground with a huge debt to help support a rebellion, and we could have come out of it within a few turns.

    I also suspect if our economy showed any weakness many of the players who were pushing for slower expansion would suddenly be in favor of war against England or some other neighbor...
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  6. #696
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    While I've always been stinking rich in LTC it's always been a result of having control of an entire faction and a fiscal growth policy. I do so love playing Venice. France is another story. My heart fell a little when I realized how poorly developed it is.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  7. #697
    Senior Member Senior Member econ21's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Vladimir View Post
    Reviewing the status and orders thread confirms my fears. We have settlements building a grain exchange first and roads fourth or even eighth! Trade moves along roads in this game. The purpose of settlements is to produce income for the faction. We'll have a new Senechal before we even have roads, not to mention markets and sea trade.

    ...

    France is woefully underdeveloped in this game.
    I know you may have rules queries, but this kind of concern is exactly the sort of thing that we should debate in character rather than out of character. Take it up in Council and/or with your Duke etc. The more genuine political debate we can generate the better. We're often trying to manufacture conflicts, but if you think something really hurts the kingdom, raise a stink over it.

  8. #698
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: KOTF OOC Thread

    OK. My impression was that the initial game rules were an OOC thing and that no more edicts can be proposed until the next council session. My IC concerns will develop over the next couple turns and are influenced by my character's fiscal traits.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



  9. #699
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Yes I'd be more than happy to have someone challenge the position in character.

    Then you can really get a feel for the obvious, and not so obvious leverage options available in the game.


  10. #700
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    Quote Originally Posted by Zim View Post
    My guess? A combination of Econ's revelation that not having a grain exchange can cause negative traits for governors and the first part of Edict 1.1 (which won with 100% of the vote, including yours. ).

    Edict 1.1: No recruitment of any kind will be allowed in towns or castles that do not have at least a small church or chapel and either farms (OOC : lvl 1) or a grain exchange.

    Do first level roads affect trade? They never show a projected increase in trade when I queue them. and in LTC ports don't produce trade until the second tier (I found that one out recently on the LTC forum).

    Unless we're already showing a large deficit for turn two I wouldn't worry. Money has tended not to be a problem in these games, and after the first couple terms we always seem to be stinking rich. At the end of last game while I had the Seneschal equivalent position I even purposefully ran our economy into the ground with a huge debt to help support a rebellion, and we could have come out of it within a few turns.

    I also suspect if our economy showed any weakness many of the players who were pushing for slower expansion would suddenly be in favor of war against England or some other neighbor...
    Roads, FYI, make a huge difference in trade income. They do more in Broken Crescent, but it's a lot in vanilla and I presume in LTC as well. Those prediction screens are unreliable in the extreme.


  11. #701
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    BTW crackin' good story between YLC and Tristan to explain IC what could've been left an OOC slip-up. I'm really fond of the way we're kicking things off here.


  12. #702

    Default Re: KOTF OOC Thread

    Did YLC redo his move? Because if so, I would consider that not in the spirit of the game.

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  14. #704
    The Count of Bohemia Senior Member Cecil XIX's Avatar
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    Default Re: KOTF OOC Thread

    It's funny, that button is only useful when you want to lift a siege without moving your army. When does that situation pop up?

  15. #705
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: KOTF OOC Thread

    In this case I guess, since he'd have to wait until next turn to end the siege afterwards.

    Maybe if you don't mind waiting forever to starve a settlement out, you can lift the siege when you get to the last turn before they would sally, then resiege the same turn to begin the countdown again.

    Maybe someone can come up with other situations?
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  16. #706
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    Actually you can move on subsequent turns when you lift a siege. There have been no few times when I put a siege in place just to stop the AI recruiting while I moved in enough spies, then lifted it the next turn to use spies to open the gates. Makes for a lot fewer casualties than going forward with ladders and rams.


  17. #707
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Can any French speakers give me the names for "The Office of the Exchequer" and "The War Office"?

    That would be great.

    I also need a file sharing site. Mizus seems to be a bit different from the last time I was there.
    Last edited by AussieGiant; 08-15-2009 at 09:39.

  18. #708
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: KOTF OOC Thread

    The Office of the Exchequer would be "Le Trésor Royal" and the "War Office" would be "le Ministère de la Guerre"
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
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  19. #709
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Thanks Tristan.

  20. #710
    Prince Louis of France (KotF) Member Ramses II CP's Avatar
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    Default Re: KOTF OOC Thread

    I use mediafire for filesharing:

    http://www.mediafire.com/

    Rapidshare is also good, but they have a waiting period for free users that (IMHO) is just a bit more annoying than the ads at MF.

    http://www.rapidshare.com/


  21. #711
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    I want to use the one off this board.

    How the hell can I get the link for it? It's up by it's the most ridiculous uploader I've ever come across.

    Can someone please help.

  22. #712
    King Philippe of France Senior Member _Tristan_'s Avatar
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    Default Re: KOTF OOC Thread

    Follow this link

    Click add entry

    Enter the name of your savegame

    Go to the section below and browse the file on your computer (.zip or .rar it first) then click submit.

    Only thing you have to do then is copy the link from your uploaded file here.
    King Baldwin the Tyrant, King of Jerusalem, Warden of the Holy Sepulchre, Slayer of Sultans in the Crusades Hotseat (new write-up here and previous write-up here)
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  23. #713
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Got it Tristan thanks.

    Save is up. It a little difficult doing this the first time after a year.

  24. #714
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: KOTF OOC Thread

    Ok back for good, and taking the save in a bit to see things out.
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  25. #715
    Chretien Saisset Senior Member OverKnight's Avatar
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    Default Re: KOTF OOC Thread

    Zim, when you have a spare moment, could you start a battle reports thread?
    Chretien Saisset, Chevalier in the King of the Franks PBM

  26. #716
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    I'm going to take the save back and finish season 2, any issues with this?

  27. #717

  28. #718
    Loitering Senior Member AussieGiant's Avatar
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    Default Re: KOTF OOC Thread

    Sorry fellas, Cecil just noticed an unintentional rule violation by me regarding troop transport via ships. i've PM'ed Zim for a ruling as the save is too far gone in many ways.

    Sorry for the delay. As soon as I have a response from Zim we will get back to normal playing.
    Last edited by AussieGiant; 08-16-2009 at 22:22.

  29. #719
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: KOTF OOC Thread

    Hey everyone,
    This week may be very busy at work, with some possible 15 hour days. I also have my birthday near the end of it, which my wife insists we celebrate.

    I may not be around quite as much after tomorrow, although I'll try. I will be able to fulfill some requests that have already been made, so no worries if you've pmed me recently. Newer stuff might be harder. If I miss something major TheFlax can take care of any rules disputes, and hopefully Econ21 might be so kind as to do any important console work.

    Honestly, since the game is already started, I'm thinking it should be a smooth week, though.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

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  30. #720

    Default Re: KOTF OOC Thread

    You're doing a great job Zim!

    I'm pleased to see my character developing along the lines I intend for him. And right after that story too.

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